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Proof-of-concept 2D online multiplayer video game that is run on a distributed system of servers.

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antonbobkov/sharp_unity

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sharp_unity

SharpUnity is a simple online multiplayer game where players run around in segmented procedurally generated 2D world. They can place and collect blocks. Each world segment is assigned a different server (verifier). Moving between segments transitions the player from one server to the other.

C#.NET, Unity3D, TCP/IP

Below are some screenshots from the server and from the clients (note the overlap between the client screens).

  • Server:

server

  • Client 1:

c1

  • Client 2:

c2

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Proof-of-concept 2D online multiplayer video game that is run on a distributed system of servers.

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