SharpUnity is a simple online multiplayer game where players run around in segmented procedurally generated 2D world. They can place and collect blocks. Each world segment is assigned a different server (verifier). Moving between segments transitions the player from one server to the other.
C#.NET, Unity3D, TCP/IP
Below are some screenshots from the server and from the clients (note the overlap between the client screens).
- Server:
- Client 1:
- Client 2: