A little playable experience for the Vanderbilt Curb Scholarship semi-finals. π π³
The forest of Sotires was made in response to the prompt:
Be a curator: create a pocket-sized museum exhibit of six objects. What story do these objects tell together?
You can watch a video of it by clicking the image below, or download the playable version here:
This projet makes use of Unity's Lightweight Render Pipeline and ShaderGraph.