Releases: adventuregamestudio/ags-test-games
v0.4.6
v0.4.5
Update ags4 test game to ags editor version 4.0.0.14.
Use ARBG color constants in drawing tests.
Fixed number of tests in both ags3 and ags4 games.
This supersedes v0.4.4 which contained mistakes.
v0.4.3
Update ags4 test game to ags editor version 4.0.0.9.
Use 32-bit color constants in drawing tests.
v0.4.2
Update ags4 test game to ags editor version 4.0.0.7 and ags3 test game to ags editor 3.6.1.27.
Adds a few utf-8 tests to String tests
In ags4 also adds tests from String.Split.
v0.4.1
v0.4.0
add parser tests that are more proper and complete
v0.3.3
even more tests in Test Engine Render
v0.3.2
Updated Engine Render Test to include 1 frame render with object and overlay off
v0.3.1
Includes sprite update test with GUI and GUI Button in the Renderer test.
v0.3.0
New release includes new TestEngineRender, which uses screenshot comparison.
For now, it has tests to check texture update with dynamically generated sprites, in scenarios using room Object and Overlay.