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ags4-auto-test: fix mistake using clone property in overlay
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I accidentally added when I didn't recheck the api.
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ericoporto committed Apr 3, 2024
1 parent 1e99c9d commit 2ccb6b9
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions ags4/auto-test/test-enginerender.asc
Original file line number Diff line number Diff line change
Expand Up @@ -108,7 +108,7 @@ void TestEngineRender()
int color2 = 11;
DynamicSprite* dynspr = DynamicSprite.Create(10, 10, false);
_FillSprite(dynspr, color1);
Overlay* over = Overlay.CreateGraphical(100, 100, dynspr.Graphic, true);
Overlay* over = Overlay.CreateGraphical(100, 100, dynspr.Graphic);
Wait(1);
tap.ok(
_TakeScreenshotAndCompareRect(over.X, over.Y, dynspr.Width, dynspr.Height, dynspr),
Expand All @@ -134,7 +134,7 @@ void TestEngineRender()
int color2 = 11;
DynamicSprite* dynspr = DynamicSprite.Create(10, 10, false);
_FillSprite(dynspr, color1);
Overlay* over = Overlay.CreateGraphical(100, 100, dynspr.Graphic, true);
Overlay* over = Overlay.CreateGraphical(100, 100, dynspr.Graphic);
Wait(1);
tap.ok(
_TakeScreenshotAndCompareRect(over.X, over.Y, dynspr.Width, dynspr.Height, dynspr),
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