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MyAssignment

This is my assignment that I undertook in third year at uni. It was all about creating a program that behaved like a progamming language with sequence and iteration. Users would type syntax to cause the program to draw lines on a canvas

The concepts were:

  1. Variables: the program would allow variables to be used in a loop and as parameters to draw commands
  2. Loop Commands would repeat everything inside the block
  3. if statements: would behave like proper if statements with a termination
  4. syntax cheking: the syntax of the program would be checked before the program was run and reports generated
  5. methods: this was a tough one but a method would be created and be called A design pattern was implemented

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This is my C# Assignment

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