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Doom Runner v1.9.2

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@Youda008 Youda008 released this 24 Mar 10:00

This version brings long-awaited support for UZDoom along with a couple of quality-of-life features,
and introduces a new type of Linux release - an AppImage (discussion here)

New features:

  • added auto-detection and basic support for UZDoom, nugget-doom and cherry-doom
  • added an option to sort map files by name, type, size and date
  • added an option to wrap long lines in the WAD Description Viewer
  • added an ability to read the map names from pk3 files
  • added an ability to open WAD description file within a selected zip file
  • added support for Wolf3D data file types

Changes in behaviour:

  • using command line parameter -merge instead of -file for loading files in ChocolateDoom and its forks
  • the state of the preset search bar is now restored on next start
  • engines are now internally indexed by a unique ID, so that their name and path can be changed without breaking existing presets

Bug fixes:

  • fixed incorrectly highlighted engine directories when trying to edit a newly added engine
  • fixed invalid alternative paths in the "Data directories" tab when using the preset name and the preset is cloned
  • fixed the layout of the "Data directories" tab on Linux