Stars
A system for efficiently building 3D scenes in Godot
Demo project for the large scale game component with CBTs
A demo of the Geometry Clipmap algorithm in C++ using OpenGL.
Trying to implement geometry shaders as compute shaders in Godot
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Godot engine addon to randomly fill an area with props or other scenes
A tool to generate river meshes with flow and foam maps based on bezier curves.
A high performance, editable terrain system for Godot 4.