Simple chess command line game written in C++ Sherazade not implemented. Obtaining a queen by moving the pawn to the enemy first line not implemented. Bots are stupid and brute force their moves. Could be improved by priotizing already calculated capture_moves over valid_moves.
Parameter | Action |
---|---|
-b | Start bot game |
-m | Print memory usage by class |
-s | Change board size. Number must be greater 2 and an even number |
-a | Add my custom chessmen to the init board |