v3.2.3
Changed:
- Add
UnityServiceInitialization
component- init before use unity iap or unity leaderboard
- init is successful then
UnityServiceInitialization.IsUnityServiceReady = true
- Fix Iap (Error GetSubscriptionInfo throw NullReceiptException when init)
- IapDataVariable: Remove cache and properties Product and SubscriptionInfo, use method
GetProduct
andGetSubscriptionInfo
- IapManager: IapManager.IsInitialized = true after OnInitialized is called
- IapDataVariable: Remove cache and properties Product and SubscriptionInfo, use method
- Update Wiki Iap
Full Changelog: 3.2.2...3.2.3