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Merge pull request #1 from krzychu124/continuous-integration
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Continuous integration
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krzychu124 authored Mar 14, 2019
2 parents 0da293f + 3aadcf0 commit 802338b
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Showing 2 changed files with 19 additions and 6 deletions.
21 changes: 15 additions & 6 deletions OptionsFramework.csproj
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Expand Up @@ -20,6 +20,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>..\TMPE.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
Expand All @@ -28,6 +29,7 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>..\TMPE.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Benchmark|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
Expand All @@ -36,7 +38,7 @@
<DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRuleSet>..\TMPE.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'PF2_Debug|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
Expand All @@ -45,7 +47,7 @@
<DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRuleSet>..\TMPE.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Compile Include="Attibutes\AbstractOptionsAttribute.cs" />
Expand All @@ -66,19 +68,26 @@
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>D:\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>..\dependencies\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="ColossalManaged">
<HintPath>D:\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll</HintPath>
<HintPath>..\dependencies\ColossalManaged.dll</HintPath>
</Reference>
<Reference Include="ICities">
<HintPath>D:\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll</HintPath>
<HintPath>..\dependencies\ICities.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>D:\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>..\dependencies\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Analyzer Include="..\packages\StyleCop.Analyzers.1.0.2\analyzers\dotnet\cs\StyleCop.Analyzers.CodeFixes.dll" />
<Analyzer Include="..\packages\StyleCop.Analyzers.1.0.2\analyzers\dotnet\cs\StyleCop.Analyzers.dll" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
4 changes: 4 additions & 0 deletions packages.config
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@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="StyleCop.Analyzers" version="1.0.2" targetFramework="net35" developmentDependency="true" />
</packages>

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