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#define SKILLSYS_INSTALLED | ||
#define IconOrrValue 0x0 // if using a skillsys version past may 2020, make this 0x100 | ||
#define STRMAG_INSTALLED | ||
#include ".FE8_Installer.event" | ||
// skill icons don't appear in SGW when installed *shrugs* | ||
/* only for specific version of skillsys | ||
PUSH | ||
ORG $some address | ||
prMaxHPGetter: | ||
POP | ||
*/ | ||
prConGetter: | ||
prAidGetter: | ||
prMovGetter: | ||
Growth_Getter_Table: | ||
Skill_Getter: | ||
Get_Hp_Growth: | ||
Get_Str_Growth: | ||
Get_Skl_Growth: | ||
Get_Spd_Growth: | ||
Get_Luk_Growth: | ||
Get_Def_Growth: | ||
Get_Res_Growth: | ||
prMaxHPGetter: | ||
prMagGetter: | ||
Get_Mag_Growth: | ||
WORD 0 // this works | ||
//#endif | ||
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// Skillsys conflicts - mostly strmag / leveling, loading, & stat screen related | ||
//ORG $4bf0 | ||
//POIN PutNumberBonus // conflict | ||
//ORG $17d3c | ||
//POIN UnitInitFromDefinition // 17D7C conflict | ||
//ORG $17fc4 | ||
//POIN UnitAutolevelCore // 1802C conflict | ||
//ORG $181c8 | ||
//POIN UnitCheckStatCaps // 18280 conflict | ||
//ORG $2ba28 | ||
//POIN CheckBattleUnitLevelUp // conflict | ||
//ORG $2bf24 | ||
//POIN CheckBattleUnitStatCaps // 2C008 conflict | ||
//ORG $3b994 | ||
//POIN AiGetChestUnlockItemSlot // 3b9d0 conflict | ||
//ORG $87184 | ||
//POIN DisplayPage0 // conflict | ||
//ORG $88384 | ||
//POIN PageNumCtrl_DisplayBlinkIcons // conflict | ||
//ORG $17e34 | ||
//POIN UnitLoadStatsFromCharacter // 17e5c conflict | ||
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