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Unvanquished support for DarkRadiant

Installation

DarkRadiant is becoming to be usable for Unvanquished. Models may not be properly scaled.

Download the game file and put it in install/games/ directory before compilation when installing from sources, or in /usr/share/netradiant/games directory otherwise (or the related path specific to your operating system hierarchy).

Set the UnvanquishedAssets repository as engine path in DarkRadiant preferences, set pkg as fs_game and src as fs_game_base.

Download the def file and store it as pkg/def/entities.def in the UnvanquishedAssets repository.

Using

Unvanquished has advanced file layout for maps and resources. Every map resides in separate .dpk. Filename must obey the rule: map-<mapname>_<mapversion>.dpk, eg. map-station_4.dpk.

Unpacked files you are working with must be put into map-<mapname>_<mapversion>.dpkdir directory, otherwise game will not find them.

Those are usually stored in a pkg directory, or a src directory when working with asset sources.