Feat: Add UsdTransform2d export support #312
Open
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Purpose of this PR
This PR adds support for UsdPreviewSurface UsdTransform2d export – allowing to export texture offset/tiling to USD and USDZ.
Spec here: https://graphics.pixar.com/usd/release/spec_usdpreviewsurface.html#transform2d
This also works in QuickLook, but it seems that the order of operations is wrongly implemented there – will do a bug report. It's still useful for scale though.
glTF:
usdview:
Overall Product Risks
Complexity:
Low
Halo Effect:
Low
Additional information
Note to reviewers:
Currently not implemented for import. Also haven't tested what happens when exporting animated UV offsets, which I think would be outside of the scope of this PR (other samplers also don't fully support animation).
Open questions: