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Merge pull request #161 from Unity-Technologies/release_1.0.3
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Release 1.0.3
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judubu authored Apr 2, 2020
2 parents 32bcabb + dffcc47 commit 7fd4976
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4 changes: 4 additions & 0 deletions package/com.unity.formats.usd/CHANGELOG.md
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# Changes in usd-unitysdk for Unity

## [1.0.3-preview.1] - 2020-04-01
### Changed
- Fix the "Slow and safe as FBX" loading mode to perform the basis change as the FBX importer (#129)

## [1.0.2-preview.1] - 2019-11-06
### Added
- Option to handle basis conversion "as FBX" (#129)
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Expand Up @@ -241,7 +241,7 @@ static private Scene CreateSceneWithShading() {
var detailNormalMapPath = "/Model/Materials/SimpleMat/DetailNormalMap";
var detailMaskPath = "/Model/Materials/SimpleMat/DetailMask";

var textureFilePath = @"Assets/Samples/USD/1.0.2-preview.1/ImportMaterials/Textures/";
var textureFilePath = @"Assets/Samples/USD/1.0.3-preview.1/ImportMaterials/Textures/";

var cube = new CubeSample();
cube.size = 7;
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Expand Up @@ -373,7 +373,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c6b9422ac107eb345ba17ec50a29caf4, type: 3}
m_Name:
m_EditorClassIdentifier:
m_usdFile: Samples/USD/1.0.2-preview.1/ImportMesh/mesh.usd
m_usdFile: Samples/USD/1.0.3-preview.1/ImportMesh/mesh.usd
m_material: {fileID: 2100000, guid: 5a4399f9b4f4d774dbc7921697839d7e, type: 2}
m_usdTime: 0
m_changeHandedness: 0
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Expand Up @@ -21113,7 +21113,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 4aff4833db8e2b14aa0f0b6071c41e5b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_usdFile: Assets/Samples/USD/1.0.2-preview.1/UsdTimelinePlayable/mesh.usd
m_usdFile: Assets/Samples/USD/1.0.3-preview.1/UsdTimelinePlayable/mesh.usd
m_projectAssetPath: Assets/
m_usdRootPath: /
m_usdTimeOffset: 0
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2 changes: 1 addition & 1 deletion package/com.unity.formats.usd/package.json
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},
"unity": "2018.3",
"unityRelease": "4f1",
"version": "1.0.2-preview.1"
"version": "1.0.3-preview.1"
}

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