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Internal/2021.3/staging #8044

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merged 4 commits into from
Mar 13, 2024
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lpledouxUnity and others added 4 commits February 27, 2024 00:19
Fixing build issues caused by ternary operator use in shaders.
**Primary goal was to update UTR, UTF and GTF (Graphics test framework)**
- Backport https://github.cds.internal.unity3d.com/unity/unity/pull/43428.
- Backport https://github.cds.internal.unity3d.com/unity/unity/pull/34689.
- Bump UTR to 1.28.2 and UTF to 1.3.9, in order to catch up with latest fixes and features. SRP Test projects only.
- Bump GTF to 8.3.2. This means updating the client side logic of all `com.unity.testing...` test setup packages as there are breaking changes for android and webgl when switching from GTF 7.x.x.

**Then I got some failures in the project that use the performance packages. So I did some cleaning.**
- Remove duplicate dependencies in `com.unity.testing.visualeffectgraph`. 
- Reset `com.unity.testing-graphics-performance` to `12.1.14` (from arbitrary `8.0.0`), as it is always used as a local (in-repo) package and doesn't correspond to any package fetched from artifactory. 12.1.14 allows matching the versionning scheme of the render-pipelines.core dependency, as was discussed [here](https://github.cds.internal.unity3d.com/unity/unity/pull/44608#pullrequestreview-716897).
- Update the `com.unity.test-framework.performance` dependency from `2.0.8-preview` to latest, `3.0.3`. 
- Fix the asmdef references as the graphics perf package was missing a reference on the performance package. I switched from using GUIDs to full names because I believe we should prefer clarity over the only other benefit according [to the docs](https://docs.unity3d.com/Manual/class-AssemblyDefinitionImporter.html#general), which is to not have to update the references when their names change (which basically never happens for these packages - there is close to 0 code churn).

**Finally I noticed the switch jobs were broken on 21.3 because we're using the ABV subset dependency** to build the switch support ([example](https://unity-ci.cds.internal.unity3d.com/job/34205305/results?r=34205342)). So this PR is switching with the regular dependency. The jobs are now working ([example](https://unity-ci.cds.internal.unity3d.com/job/34679764/results)).

@pauld, added you for all the VFX Graph client side testing library changes.
Added Additional Resources to URP Lighting docs landing page
@UnityAljosha UnityAljosha requested review from a team as code owners March 11, 2024 15:11
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@UnityAljosha UnityAljosha merged commit 8e95f0f into 2021.3/staging Mar 13, 2024
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5 participants