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Interactive Tutorial
RTS games are generally complicated with many features. Implementing an interactive tutorial ensures that people unfamiliar with the genre are able to play the main game and have a higher chance of enjoying the game. Users that are familiar with the genre will also have the option to skip the tutorial if they choose to, so the tutorial is inclusive of all skill levels.
At this stage, the features, tasks to include and dialogues need to be finalised in order to create the static tutorial. The tasks need to be presented in a logical order, simulating a real gameplay session.
These are features that are visible and interactable in the game
- Navigation: Inform the user how to navigate the map with the mouse, prompt the user to navigate to building
- Information Box: Click on a barrack to spawn troop, level up base once enough resources are generated, select multiple troops, create bubble to defend city
These are features that are not visible or interactable in the game.
- how to collect resources
- how to attack enemy troops
- Multi-troop selection
This section shows a logical sequence for tasks to be completed within the tutorial.
- tbd
Map
City
Buildings
Unit Selections
Game User Testing: Theme of Unit Selection & Spell System
Health Bars
In Game menu
- Feature
- User Testing:In Game Menu
Landscape Tile Design Feedback