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Engine and AI for chess in 3 dimensions

The first ever way to play 3 dimensional chess on your machine, including an AI making use of a NN and mini-max with alpha-beta pruning.

  • For a brief overview of what is in the report check other.
  • - CODE LOST - REBUILDING UNITY ENVIRONMENT
  • In the mean time, all c# code can be found in the report under "technical solution"
  • This was my A-Level year long coursework (AQA NEA) scoring 75/75
  • This video shows the opening stage for the most capable AI

Game play videos

Click the links below or find and extensive list of qr codes and links for gameplay, testing and AI.

The UI The game Main AI - AI 5 AI 1 AI 2 AI 3 AI 4

Screenshots

It is recommended to watch the videos and they give a better view of the game

1 2

Other

For all other technical information you will find all of these and more in the report:

  • Code
  • UML diagram
  • Flow charts for complicated algos and AI
  • Unity environment, configuration and assets
  • AI justifications
  • Client feedback and interviews
  • Research

No AI used to create/code this project or write report. AI used to re-extract code.

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The first ever game and engine for Chess in 3 dimensions. Makes use of an AI with a NN and mini-max. Includes a customisable UI. Maximum mark scoring project.

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