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Pathfinder::prependCells() crashes the game if cell is null #968

@roossienb

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@roossienb

Likely caused by the cell->getParentCell() in the for-loop definition on line 9061, which can return NULL

Map and replay.zip

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BugSomething is not working right, typically is user facingCrashThis is a crashCriticalSeverity: Minor < Major < Critical < BlockerGenRelates to GeneralsZHRelates to Zero Hour

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