macOS 1.7 Dev 2022-03-21
·
2503 commits
to master
since this release
This release is a hotfix for 2022-03-02, with the following changes to the Metal renderer:
- Fix primid destination alpha test
- Improved performance for AMD
- Improved frame rate stability
- Fix texture replacement loading
The changes in 2022-03-02 are as follows:
- Intel Skylake+ GPUs join the M1 in supporting Framebuffer Fetch! Improved emulation speed and free ultra blending! If you're not sure whether your GPU is new enough, start emulation and look through the program log for your renderer info. It'll say either
Framebuffer Fetch: Supported
orFramebuffer Fetch: Unsupported
there. - Fix FXAA shader in OpenGL
- Add support for FXAA and shadeboost in Metal
- Update to Feb 28 PCSX2. This includes texture replacement and a new texture preloading option which should improve Metal and Vulkan performance
Note: The 32-bit build is for ancient computers and does not include Vulkan or Metal renderers, but does work on Macs as old as macOS 10.9. Use it only if you can't run the 64-bit build. Since this fix only changes the Metal renderer, I've attached the 03-02 build for 32-bit.