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macOS 1.7 Dev 2022-03-21

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@TellowKrinkle TellowKrinkle released this 21 Mar 23:23
· 2503 commits to master since this release

This release is a hotfix for 2022-03-02, with the following changes to the Metal renderer:

  • Fix primid destination alpha test
  • Improved performance for AMD
  • Improved frame rate stability
  • Fix texture replacement loading

The changes in 2022-03-02 are as follows:

  • Intel Skylake+ GPUs join the M1 in supporting Framebuffer Fetch! Improved emulation speed and free ultra blending! If you're not sure whether your GPU is new enough, start emulation and look through the program log for your renderer info. It'll say either Framebuffer Fetch: Supported or Framebuffer Fetch: Unsupported there.
  • Fix FXAA shader in OpenGL
  • Add support for FXAA and shadeboost in Metal
  • Update to Feb 28 PCSX2. This includes texture replacement and a new texture preloading option which should improve Metal and Vulkan performance

Note: The 32-bit build is for ancient computers and does not include Vulkan or Metal renderers, but does work on Macs as old as macOS 10.9. Use it only if you can't run the 64-bit build. Since this fix only changes the Metal renderer, I've attached the 03-02 build for 32-bit.