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macOS 1.7 Dev 2022-02-07

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@TellowKrinkle TellowKrinkle released this 07 Feb 07:45
· 2598 commits to master since this release
  • Adds Framebuffer Fetch support for M1 Macs! If you're on Apple Silicon, set blending to Ultra and enjoy your fast, accurate emulation! Please notify me if you find Ultra noticeably slower than Basic in any game, as if no one does, I might remove all non-Ultra options for M1 in a future update.
  • Various fixes to the Metal renderer. Hopefully now with less blending issues.
  • Added better accurate destination alpha test to the Metal renderer. Performance should no longer be terrible in GT4 on AMD GPUs
  • Update to wxWidgets 3.1 (provides better dark mode and hidpi monitor support)

Update to latest master (look through PCSX2 changes from December onward for the full list)

  • Lots of blending improvements
  • New Vulkan renderer! Performance is usually similar to the Metal renderer but they're often slightly different so definitely try out both
  • New Preload Textures option! Vulkan and Metal really appreciate this, so definitely try turning it on.

Note: The 32-bit build is for ancient computers and does not include Vulkan or Metal renderers, but does work on Macs as old as macOS 10.9. Use it only if you can't run the 64-bit build.