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GameDB: clean up comments
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Mrlinkwii authored and refractionpcsx2 committed Jan 25, 2023
1 parent da1b408 commit c4bf297
Showing 1 changed file with 10 additions and 31 deletions.
41 changes: 10 additions & 31 deletions bin/resources/GameIndex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -157,7 +157,6 @@ PAPX-90512:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
PAPX-90516:
name: "Jak and Daxter II [Trial]"
Expand Down Expand Up @@ -309,7 +308,6 @@ PBPX-95524:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
# vuClampMode = 2 Text in GT mode works.
PBPX-95601:
Expand All @@ -333,7 +331,6 @@ PBPX-95601:
- "SCPS-19304"
- "SCPS-15009"
- "SCPS-55007"
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
PCPX-96303:
name: "6-gatsu Hatsubai Title Promotion Disc (Aconcagua - Boku no Natsuyasumi - TVDJ)"
Expand Down Expand Up @@ -385,7 +382,6 @@ PCPX-96649:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
PCPX-96660:
name: "Tourist Trophy [Demo]"
Expand Down Expand Up @@ -739,7 +735,6 @@ SCAJ-20066:
- "SCPS-19304"
- "SCPS-15009"
- "SCPS-55007"
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
# vuClampMode = 2 Text in GT mode works.
SCAJ-20067:
Expand Down Expand Up @@ -1555,7 +1550,6 @@ SCAJ-30006:
- "SCPS-19304"
- "SCPS-15009"
- "SCPS-55007"
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
SCAJ-30007:
name: "Gran Turismo 4"
Expand All @@ -1567,7 +1561,6 @@ SCAJ-30007:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
SCAJ-30008:
name: "Gran Turismo 4 [PlayStation 2 The Best]"
Expand Down Expand Up @@ -3449,7 +3442,6 @@ SCES-51719:
- "SCES-51719"
- "SCES-52438"
- "SCES-50294"
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
SCES-51725:
name: "Everquest Online Adventures"
Expand Down Expand Up @@ -3663,7 +3655,6 @@ SCES-52438:
- "SCES-51719"
- "SCES-52438"
- "SCES-50294"
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
# vuClampMode = 2 Text in GT mode works.
SCES-52456:
Expand Down Expand Up @@ -4923,7 +4914,6 @@ SCKA-20022:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
# vuClampMode = 2 Text in GT mode works.
SCKA-20023:
Expand Down Expand Up @@ -5374,7 +5364,6 @@ SCKA-30001:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
SCKA-30002:
name: "God of War"
Expand Down Expand Up @@ -5796,7 +5785,6 @@ SCPS-15055:
- "SCPS-19304"
- "SCPS-15009"
- "SCPS-55007"
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
# vuClampMode = 2 Text in GT mode works.
SCPS-15056:
Expand Down Expand Up @@ -6196,7 +6184,6 @@ SCPS-17001:
- "SCPS-19304"
- "SCPS-15009"
- "SCPS-55007"
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
SCPS-17002:
name: "Wild ARMs - Alter Code F"
Expand Down Expand Up @@ -6374,7 +6361,6 @@ SCPS-19252:
- "SCPS-19304"
- "SCPS-15009"
- "SCPS-55007"
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
SCPS-19253:
name: "Wild ARMs - Alter Code F [PlayStation 2 The Best - Reprint]"
Expand Down Expand Up @@ -6412,7 +6398,6 @@ SCPS-19304:
- "SCPS-19304"
- "SCPS-15009"
- "SCPS-55007"
# Comments from old GameIndex.dbf for this Game.
# vuClampMode = 2 Text in GT mode works.
# eeClampMode = 3 Text in races works.
SCPS-19305:
Expand Down Expand Up @@ -7808,7 +7793,6 @@ SCUS-97328:
- "SCUS-97102"
- "SCUS-97219"
- "SCUS-97512"
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
SCUS-97329:
name: "Downhill Domination [Demo]"
Expand Down Expand Up @@ -8181,7 +8165,6 @@ SCUS-97436:
- "SCUS-97102"
- "SCUS-97219"
- "SCUS-97512"
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
SCUS-97437:
name: "ATV Offroad Fury 3 [Demo]"
Expand Down Expand Up @@ -8383,7 +8366,6 @@ SCUS-97483:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
# Comments from old GameIndex.dbf for this Game.
# eeClampMode = 3 Text in races works.
SCUS-97484:
name: "Sly 3 - Honor Among Thieves [E3 Demo]"
Expand Down Expand Up @@ -11112,7 +11094,7 @@ SLES-50776:
name: "Slam Tennis"
region: "PAL-M5"
gsHWFixes:
mipmap: 1
mipmap: 1 # Fixes tennis net & signage.
SLES-50777:
name: "Battle Engine Aquila"
region: "PAL-M5"
Expand Down Expand Up @@ -11518,7 +11500,6 @@ SLES-50905:
region: "PAL-E"
clampModes:
eeClampMode: 2 # Fixes Abnormal AI behavior.
# Comments from old GameIndex.dbf for this Game.
# Save import option was removed from PAL release.
SLES-50906:
name: "Master Rally"
Expand Down Expand Up @@ -12101,7 +12082,7 @@ SLES-51197:
clampModes:
vuClampMode: 2 # Missing geometry with microVU.
gsHWFixes:
mipmap: 1
mipmap: 1 # Improves field textures.
SLES-51198:
name: "NBA Live 2003"
region: "PAL-M5"
Expand Down Expand Up @@ -13795,14 +13776,14 @@ SLES-51963:
clampModes:
vuClampMode: 2 # Missing geometry with microVU.
gsHWFixes:
mipmap: 1
mipmap: 1 # Improves field textures.
SLES-51964:
name: "FIFA 2004"
region: "PAL-P-S"
clampModes:
vuClampMode: 2 # Missing geometry with microVU.
gsHWFixes:
mipmap: 1
mipmap: 1 # Improves field textures.
SLES-51966:
name: "Bombastic"
region: "PAL-E"
Expand Down Expand Up @@ -15022,35 +15003,35 @@ SLES-52559:
gameFixes:
- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
gsHWFixes:
mipmap: 1
mipmap: 1 # Improves field textures.
SLES-52560:
name: "FIFA 2005"
region: "PAL-G"
gameFixes:
- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
gsHWFixes:
mipmap: 1
mipmap: 1 # Improves field textures.
SLES-52561:
name: "FIFA 2005"
region: "PAL-P-S"
gameFixes:
- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
gsHWFixes:
mipmap: 1
mipmap: 1 # Improves field textures.
SLES-52562:
name: "FIFA 2005"
region: "PAL-I"
gameFixes:
- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
gsHWFixes:
mipmap: 1
mipmap: 1 # Improves field textures.
SLES-52563:
name: "FIFA Football 2005"
region: "PAL-M6"
gameFixes:
- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
gsHWFixes:
mipmap: 1
mipmap: 1 # Improves field textures.
SLES-52567:
name: "Catwoman"
region: "PAL-M7"
Expand Down Expand Up @@ -19878,8 +19859,6 @@ SLES-54453:
SLES-54454:
name: "Disgaea 2 - Cursed Memories"
region: "PAL-E"
# Comments from old GameIndex.dbf for this Game.
# Voices can be switched between Japanese and English via Options menu.
SLES-54455:
name: "Thrillville"
region: "PAL-E"
Expand Down Expand Up @@ -37122,7 +37101,7 @@ SLPS-25179:
clampModes:
vuClampMode: 2 # Missing geometry with microVU.
gsHWFixes:
mipmap: 1
mipmap: 1 # Improves field textures.
SLPS-25181:
name: "Gunvari Collection & Time Crisis"
region: "NTSC-J"
Expand Down

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