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/target | ||
Cargo.lock | ||
Cargo.lock | ||
.DS_Store |
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MEMORY | ||
{ | ||
/* NOTE K = KiBi = 1024 bytes */ | ||
/* TODO Adjust these memory regions to match your device memory layout */ | ||
FLASH : ORIGIN = 0x8000000, LENGTH = 128K | ||
RAM : ORIGIN = 0x20000000, LENGTH = 32K | ||
} | ||
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||
/* This is where the call stack will be allocated. */ | ||
/* The stack is of the full descending type. */ | ||
/* You may want to use this variable to locate the call stack and static | ||
variables in different memory regions. Below is shown the default value */ | ||
/* _stack_start = ORIGIN(RAM) + LENGTH(RAM); */ | ||
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||
/* You can use this symbol to customize the location of the .text section */ | ||
/* If omitted the .text section will be placed right after the .vector_table | ||
section */ | ||
/* This is required only on microcontrollers that store some configuration right | ||
after the vector table */ | ||
/* _stext = ORIGIN(FLASH) + 0x400; */ | ||
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||
/* Size of the heap (in bytes) */ | ||
/* _heap_size = 1024; */ |
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