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Use consistent writing for short paper
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StuckiSimon committed Aug 11, 2024
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2 changes: 1 addition & 1 deletion README.md
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## Current State

The public documentation is still a work in progress and is expected to be finished until end of August. While you're here, feel free to checkout the short-paper describing the work on [arXiv](https://arxiv.org/abs/2407.19977).
The public documentation is still a work in progress and is expected to be finished until end of August. While you're here, feel free to checkout the short paper describing the work on [arXiv](https://arxiv.org/abs/2407.19977).

Feedback and questions are welcomed on any direct channel:

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# Theory

`strahl` was written as part of a master thesis. Therefore, a detailed report is available. If you're unsure about whether this is interesting to you, there is a short-paper which gives a brief introduction into the topic available on [arXiv](https://arxiv.org/abs/2407.19977).
`strahl` was written as part of a master thesis. Therefore, a detailed report is available. If you're unsure about whether this is interesting to you, there is a short paper which gives a brief introduction into the topic available on [arXiv](https://arxiv.org/abs/2407.19977).

However, if you're interested in the full details and theoretical background, the full report is available on [Github](https://github.com/StuckiSimon/strahl).
2 changes: 1 addition & 1 deletion website/docs/intro.md
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## Where to find what

This is the minimal getting started documentation focusing on hands-on technical documentation. It is suitable if you are interested in creating renderings with `strahl`. However, if you're more interested in how it could be used, what the design decisions were and the internal working of the path tracer, there is a report with more extensive information available on the [Github](https://github.com/StuckiSimon/strahl) repository. If you're unsure about whether this is interesting to you, there is a short-paper which gives a brief introduction into the topic available on [arXiv](https://arxiv.org/abs/2407.19977).
This is the minimal getting started documentation focusing on hands-on technical documentation. It is suitable if you are interested in creating renderings with `strahl`. However, if you're more interested in how it could be used, what the design decisions were and the internal working of the path tracer, there is a report with more extensive information available on the [Github](https://github.com/StuckiSimon/strahl) repository. If you're unsure about whether this is interesting to you, there is a short paper which gives a brief introduction into the topic available on [arXiv](https://arxiv.org/abs/2407.19977).

## Browser Support

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