Pre-2.0 Final Gecko
Pre-releaseQA Build 2 / Pre-v2.0
This is the second and final pre-release prior to v2.0. It is intended for others to test and find any remaining crashes / overflows that need fixing.
THIS IS THE FINAL VERSION THAT WILL USE GECKO CODES!
We have officially hit the Gecko limit! We are out of memory! Because of this we cannot have all of the Boss fixes in this version, nor would Gravity Switchers make it. The solution is DOL modification, and we will likely need to extend the existing DOL.
Because of this drastic change I decided to release this version as the final release that uses strictly Gecko + File edits.
Stage Textures have been crunched to very small sizes.
An HD Texture pack is in the works but is not yet available.
- Crashless! (In theory, due to texture crunch)
- Improved Independent Respawns
- Checkpoint Warping v0.9 (UI is still P1 only)
- Vehicle physics have been suped up
- Black Doom and Heavy Dog will attack P1/P2, whoever is closer
- Coasters are player independent for all except Circus Park stage
Remaining Unplayable stages: Space Gadget & Devil Doom
PLEASE REPORT ANY ISSUES FOUND to me on Discord or YouTube
Feature Demo:
Note, not all boss codes can be enabled at once due to Gecko limit
https://www.youtube.com/watch?v=Okrmn6vvrPs
Note: If you downloaded this prior to 8/22, I have reuploaded it with the 0.95 Checkpoint Warp fix code.