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32 bits compile
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ShadowMario committed Jul 23, 2023
1 parent ea0a983 commit ded82b2
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion Project.xml
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@
<define name="MODS_ALLOWED" if="desktop" />
<define name="LUA_ALLOWED" if="desktop" />
<define name="ACHIEVEMENTS_ALLOWED" />
<define name="VIDEOS_ALLOWED" if="windows || linux || android"/>
<define name="VIDEOS_ALLOWED" if="windows || linux || android" unless="32bits"/>
<define name="PSYCH_WATERMARKS"/> <!-- DELETE THIS TO REMOVE WATERMARKS/DEV NAMES ON TITLE SCREEN -->
<define name="TITLE_SCREEN_EASTER_EGG" if="officialBuild"/> <!-- DELETE THE if="officialBuild" for enabling this on an unofficial build -->

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2 changes: 1 addition & 1 deletion source/states/MainMenuState.hx
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ import options.OptionsState;

class MainMenuState extends MusicBeatState
{
public static var psychEngineVersion:String = '0.7b'; //This is also used for Discord RPC
public static var psychEngineVersion:String = '0.7'; //This is also used for Discord RPC
public static var curSelected:Int = 0;

var menuItems:FlxTypedGroup<FlxSprite>;
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