Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
89 changes: 54 additions & 35 deletions src/components/Goban.js
Original file line number Diff line number Diff line change
Expand Up @@ -220,6 +220,7 @@ export default class Goban extends Component {
paintMap = [],
analysis,
analysisType,
showAnalysis,
highlightVertices = [],
dimmedStones = [],

Expand Down Expand Up @@ -409,41 +410,59 @@ export default class Goban extends Component {

let heatMap = []

if (drawHeatMap && analysis != null) {
let maxVisitsWin = Math.max(
...analysis.variations.map(x => x.visits * x.winrate)
)
heatMap = board.signMap.map(row => row.map(_ => null))

for (let {
vertex: [x, y],
visits,
winrate,
scoreLead
} of analysis.variations) {
let strength = Math.round((visits * winrate * 8) / maxVisitsWin) + 1

winrate =
strength <= 3 ? Math.floor(winrate) : Math.floor(winrate * 10) / 10
scoreLead = scoreLead == null ? null : Math.round(scoreLead * 10) / 10
if (scoreLead === 0) scoreLead = 0 // Avoid -0

heatMap[y][x] = {
strength,
text:
visits < 10
? ''
: [
analysisType === 'winrate'
? i18n.formatNumber(winrate) +
(Math.floor(winrate) === winrate ? '%' : '')
: analysisType === 'scoreLead' && scoreLead != null
? (scoreLead >= 0 ? '+' : '') + i18n.formatNumber(scoreLead)
: '–',
visits < 1000
? i18n.formatNumber(visits)
: i18n.formatNumber(Math.round(visits / 100) / 10) + 'k'
].join('\n')
if (drawHeatMap && showAnalysis) {
let variations

if (analysis != null) {
variations = analysis.variations
} else {
variations = []
for (const v in board.childrenInfo) {
const [x, y] = v.split(',').map(x => +x)
const {visits, winrate, scoreLead} = board.childrenInfo[v]
if (isFinite(visits) && isFinite(winrate)) {
variations.push({vertex: [x, y], visits, winrate, scoreLead})
}
}
}

if (variations.length) {
let maxVisitsWin = Math.max(
...variations.map(x => x.visits * x.winrate)
)
heatMap = board.signMap.map(row => row.map(_ => null))

for (let {
vertex: [x, y],
visits,
winrate,
scoreLead
} of variations) {
let strength = Math.round((visits * winrate * 8) / maxVisitsWin) + 1

winrate =
strength <= 3 ? Math.floor(winrate) : Math.floor(winrate * 10) / 10
scoreLead = scoreLead == null ? null : Math.round(scoreLead * 10) / 10
if (scoreLead === 0) scoreLead = 0 // Avoid -0

heatMap[y][x] = {
strength,
text:
visits < 10
? ''
: [
analysisType === 'winrate'
? i18n.formatNumber(winrate) +
(Math.floor(winrate) === winrate ? '%' : '')
: analysisType === 'scoreLead' && scoreLead != null
? (scoreLead >= 0 ? '+' : '') +
i18n.formatNumber(scoreLead)
: '–',
visits < 1000
? i18n.formatNumber(visits)
: i18n.formatNumber(Math.round(visits / 100) / 10) + 'k'
].join('\n')
}
}
}
}
Expand Down
1 change: 1 addition & 0 deletions src/components/MainView.js
Original file line number Diff line number Diff line change
Expand Up @@ -144,6 +144,7 @@ export default class MainView extends Component {
analysisTreePosition === treePosition
? analysis
: null,
showAnalysis,
paintMap,
dimmedStones: ['scoring', 'estimator'].includes(mode)
? deadStones
Expand Down
15 changes: 14 additions & 1 deletion src/modules/gametree.js
Original file line number Diff line number Diff line change
Expand Up @@ -358,7 +358,20 @@ export function getBoard(tree, id) {
type = 'good'
}

list[v] = {sign, type}
let visits = null
let winrate = null
let scoreLead = null
if (isFinite(node.data.VISITS)) {
visits = +node.data.VISITS
}
if (isFinite(node.data.WINRATE)) {
winrate = (0.5 + sign * (node.data.WINRATE - 0.5)) * 100
}
if (isFinite(node.data.SCORELEAD)) {
scoreLead = node.data.SCORELEAD * sign
}

list[v] = {sign, type, visits, winrate, scoreLead}
}

for (let child of node.children) {
Expand Down