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Use covariant return types.
Continuous Integration #539: Commit 0da703f pushed by RoosterDragon
January 12, 2025 11:11 4m 32s covariant-return
January 12, 2025 11:11 4m 32s
Added link to GH source code to documentation
Deploy Documentation #99: Commit 22d3b5e pushed by RoosterDragon
January 12, 2025 11:08 3s bleed
January 12, 2025 11:08 3s
Added link to GH source code to documentation
Continuous Integration #538: Commit 22d3b5e pushed by RoosterDragon
January 12, 2025 11:08 6m 35s bleed
January 12, 2025 11:08 6m 35s
Add experimental RA procedural map generator
Deploy Documentation #98: Commit 417f787 pushed by RoosterDragon
January 10, 2025 17:41 4s bleed
January 10, 2025 17:41 4s
Add experimental RA procedural map generator
Continuous Integration #537: Commit 417f787 pushed by RoosterDragon
January 10, 2025 17:41 5m 50s bleed
January 10, 2025 17:41 5m 50s
Fix Package 'NuGet.CommandLine' 4.4.1 has a known moderate severity v…
Deploy Documentation #97: Commit 43325fd pushed by RoosterDragon
December 16, 2024 21:43 4s bleed
December 16, 2024 21:43 4s
Fix Package 'NuGet.CommandLine' 4.4.1 has a known moderate severity v…
Continuous Integration #536: Commit 43325fd pushed by RoosterDragon
December 16, 2024 21:43 6m 35s bleed
December 16, 2024 21:43 6m 35s
Fix BaseBuilderBotModule.LocomotorsForProducibles.
Continuous Integration #535: Commit e5401e4 pushed by RoosterDragon
December 16, 2024 21:29 5m 21s fix-bot-basebuilder
December 16, 2024 21:29 5m 21s
Fix BaseBuilderBotModule.LocomotorsForProducibles.
Continuous Integration #534: Commit 5fb6dce pushed by RoosterDragon
December 7, 2024 09:55 3m 57s fix-bot-basebuilder
December 7, 2024 09:55 3m 57s
Fix BaseBuilderBotModule.LocomotorsForProducibles.
Continuous Integration #533: Commit 9b85ce9 pushed by RoosterDragon
December 2, 2024 20:26 4m 10s fix-bot-basebuilder
December 2, 2024 20:26 4m 10s
Recalculate shroud changes less often.
Continuous Integration #532: Commit 5e84bf5 pushed by RoosterDragon
December 2, 2024 17:43 4m 7s shroud-perf
December 2, 2024 17:43 4m 7s
Recalculate shroud changes less often.
Continuous Integration #531: Commit dfd2d6d pushed by RoosterDragon
December 1, 2024 10:24 4m 59s shroud-perf
December 1, 2024 10:24 4m 59s
Fix Animation shadow to account for height.
Deploy Documentation #96: Commit f76009d pushed by RoosterDragon
December 1, 2024 10:19 3s bleed
December 1, 2024 10:19 3s
Fix Animation shadow to account for height.
Continuous Integration #530: Commit f76009d pushed by RoosterDragon
December 1, 2024 10:19 4m 46s bleed
December 1, 2024 10:19 4m 46s
Don't attempt moves when blocked by immovable actors.
Continuous Integration #529: Commit 126cca9 pushed by RoosterDragon
November 23, 2024 12:12 4m 47s move-none
November 23, 2024 12:12 4m 47s
Recalculate shroud changes less often.
Continuous Integration #528: Commit 2123d63 pushed by RoosterDragon
November 19, 2024 18:48 5m 39s shroud-perf
November 19, 2024 18:48 5m 39s
Recalculate shroud changes less often.
Continuous Integration #527: Commit c0960cd pushed by RoosterDragon
November 19, 2024 18:34 5m 30s shroud-perf
November 19, 2024 18:34 5m 30s
Use covariant return types.
Continuous Integration #526: Commit f4be897 pushed by RoosterDragon
November 17, 2024 11:33 6m 28s covariant-return
November 17, 2024 11:33 6m 28s
Extend translation linting to check translation text fits within widg…
Continuous Integration #525: Commit 4932b28 pushed by RoosterDragon
November 17, 2024 11:26 9m 2s translation-lint
November 17, 2024 11:26 9m 2s
Install missing linux utilities
Continuous Integration #524: Commit 0eb173e pushed by RoosterDragon
November 17, 2024 11:06 6m 26s bleed
November 17, 2024 11:06 6m 26s
Install missing linux utilities
Deploy Documentation #95: Commit 0eb173e pushed by RoosterDragon
November 17, 2024 11:06 5s bleed
November 17, 2024 11:06 5s
Improve some String.Split calls.
Continuous Integration #523: Commit bf7f81b pushed by RoosterDragon
November 16, 2024 14:57 7m 41s bleed
November 16, 2024 14:57 7m 41s
Improve some String.Split calls.
Deploy Documentation #94: Commit bf7f81b pushed by RoosterDragon
November 16, 2024 14:57 4s bleed
November 16, 2024 14:57 4s
Fix Animation shadow to account for height.
Continuous Integration #522: Commit 635ffc1 pushed by RoosterDragon
November 16, 2024 12:16 5m 44s fix-shadow
November 16, 2024 12:16 5m 44s
Restore threaded renderer on Windows in windowed mode.
Continuous Integration #521: Commit 3733577 pushed by RoosterDragon
November 15, 2024 20:30 6m 54s always-thread
November 15, 2024 20:30 6m 54s