Added engine detail to Camera.yaml #1053
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A detail about camera behavior such as cameras getting parented to
nil
whenWorkspace.CurrentCamera
is set to another camera.Current Roblox documentation lacks information about what happens when multiple camera objects are present in Workspace and the CurrentCamera property is changed to a different camera.
Cameras randomly being parented to
nil
might seem confusing and like some kind of bug if you can't even find anything about it in the documentation.