Configuration | 32 | 64 |
---|---|---|
GNU/Linux (gcc 4.8+) | OK | OK |
Windows (msvc 12) | OK | OK |
OSX (clang) | ~ | ~ |
- Qt 5.x
- GLEW 1.11+
- SDL2
- OpenVR
The only general external dependency is Qt5.
On GNU/Linux, you will need GLEW 1.11 (available on most package manager).
On Windows x64, you will need the SDL2 runtime library.
Important:
you might need to specify Qt5 cmake module path manually when generating the cache for the first time using the CMAKE_PREFIX_PATH macro (see examples below).
We will use the command-line on Unix and Git Bash on Windows.
First, move from the repository root to the samples directory to create a build directory:
cd samples
mkdir build; cd build
Then, depending on your system:
Generate the CMake cache using Makefile:
cmake .. -G Makefile -DCMAKE_PREFIX_PATH=/opt/Qt/5.6/gcc_64/lib/cmake -DCMAKE_BUILD_TYPE=Release
To build type:
make -j4
Generate the CMake cache using MSVC 12 for x64:
cmake .. -G "Visual Studio 12 2013 Win64" -DCMAKE_PREFIX_PATH=C:/Qt/5.6/msvc2013_64/lib/cmake
Alternatively, you can force the compilation on x86 architectures by using the PLATFORM property (be sure to use the right generator and Qt binaries):
cmake .. -G "Visual Studio 12 2013" -DCMAKE_PREFIX_PATH=C:/Qt/5.6/msvc2013/lib/cmake -DPLATFORM=32
To build, simply type:
cmake --build . --target all --config Release
Note : using CMake, the build configuration type (ie. Debug, Release) is set at Build Time with MSVC and at Cache Generation Time with Makefile.