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Releases: ReversTeams/desecrated

v0.5.0

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@Mitemi Mitemi released this 02 Aug 03:40
Merge remote-tracking branch 'origin/main' into technic

v0.4.2

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@Mitemi Mitemi released this 27 Jul 02:18
version change

v0.4.0

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@Mitemi Mitemi released this 26 Jul 20:21
fix workflow

v0.3.5

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@Mitemi Mitemi released this 17 Jul 03:19

Modpack Changes

  • Expanded Flesh Industries quests and quest descriptions.

  • Expanded Arcane Flesh quest descriptions.

  • Expanded Sanguine Legacy quests and quest descriptions.

  • Sons of Sins' urn and ether engine can now be used as curios.

  • Increased the Clockwork Drill's durability to 384 from 128.

  • Artificer's Clockwork recipes now require Brass Gears instead of Clockwork Gears.

  • The Clockwork Drill and Dragonfly are now much cheaper to craft and repair.

  • Expanded Butchery organs use for Neepmeat.

  • The Neepmeat Crusher can now produce Concatenated Additions crushed ores, yielding 1.77x ore processing with a 25% chance of 2.22% ore processing.

  • The Neepmeat Raw Gun can now be crafted with broken wishbones and fleshy bones.

  • Increased Neepmeat Vascular Conduit craft from conductor nerves to 32 from 4.

  • Oreberries knife processing yield increased to 2 guaranteed crushed ores and 25% chance of extra from 80% chance of 1 crushed ore and 25% chance of extra.

  • The Supplementaries Lunch basket can now be crafted with leather.

  • Reduced skin yield in leather conversion recipe to 4 skin for 1 leather from 1 skin for 2 leather and now requires a cutting tool.

  • The Galvanized Iron Casing now requires alclad meteorite.

  • Panvita can now duplicate oreberry bushes and most plants.

  • Every geode now has a 10% chance of dropping an iron oreberry bush.

  • Entering Dis and Purgatory is now exclusive to the Moon faction.

  • Tools are no longer cluttered with 40 cleaning/oil application recipes. (Defaultconfig, world-side config, automatically applies to new worlds.)

  • Raw Blood Bottles (Butchery) have been removed.

  • Improved EMI loading speed on world join

  • Improved chunk generation speed

  • Filling blood bottles in containers and blood liquid blocks now consume 900mb and produce a 0/9 durability bottle instead of 1/9.

  • Added mods: EMIAccelerator, Lucis

  • Updated mods: AcceleratedRendering, ArtificersArmory, Ascendant Arcana, BloodArsenal, ImmersiveOptimization, ModernFix, Neepmeat, RecipeEssentials, ReliableRemover, SoulsMessage, SimpleRPC, Tetra

  • Removed mods: TickAccelerate (Client Only)

  • Fixed backpacks not being able to be opened unless it's in a curios slot. Backpacks can no longer go in accessories slots.

  • Fixed the boiler not accepting inputs.

  • Fixed the Ars Armorer Artificer Table being uncraftable.

  • Fixed Osmium, Uranium, Tin, Aluminium, Lead and Nickel oreberries existing.

  • Fixed Zinc, Sulfur, Sanguinite, Blasphemite and Ferrum missing tags.

  • Fixed time passing when paused in singleplayer

  • Fixed iron ore not generating in many Subterranean Wilderness cave variants

Concatenated Additions Changes

  • Added 1.77x ore processing via the Hydraulic Crusher.
  • Raw Ores now output 4 of the corresponding crushed ore in the Hydraulic Crusher.
  • Crushed Ores can now be smelted into 4 corresponding nuggets.
  • Hammers can now crush raw ores.
  • Fixed the macerator piece being at the end of the creative inventory tab.

v0.3.0

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@Mitemi Mitemi released this 16 Jul 00:40

Modpack Changes

  • Sons of Sins' urn and ether engine can now be used as curios.

  • Increased the Clockwork Drill's durability to 384 from 128.

  • Artificer's Clockwork recipes now require Brass Gears instead of Clockwork Gears.

  • The Clockwork Drill and Dragonfly are now much cheaper to craft and repair.

  • Expanded Butchery organs use for Neepmeat.

  • The Neepmeat Crusher can now produce Concatenated Additions crushed ores, yielding 1.77x ore processing with a 25% chance of 2.22% ore processing.

  • The Neepmeat Raw Gun is now cheaper.

  • Oreberries knife processing yield increased to 2 guaranteed crushed ores and 25% chance of extra from 80% chance of 1 crushed ore and 25% chance of extra.

  • The Supplementaries Lunch basket can now be crafted with leather.

  • Panvita can now duplicate oreberry bushes and most plants.

  • Every geode now has a 10% chance of dropping an iron oreberry bush.

  • Filling blood bottles in containers and blood liquid blocks now consume 900mb and produce a 0/9 durability bottle instead of 1/9.

  • Updated mods: AcceleratedRendering, ArtificersArmory, Ascendant Arcana, BloodArsenal, ImmersiveOptimization, ModernFix, Neepmeat, RecipeEssentials, ReliableRemover, SoulsMessage, SimpleRPC, Tetra

  • Removed mods: TickAccelerate (Client Only)

  • Fixed backpacks not being able to be opened unless it's in a curios slot. Backpacks can no longer go in accessories slots.

  • Fixed the boiler not accepting inputs.

  • Fixed the Ars Armorer Artificer Table being uncraftable.

  • Fixed Osmium, Uranium, Tin, Aluminium, Lead and Nickel oreberries existing.

  • Fixed Zinc, Sulfur, Sanguinite, Blasphemite and Ferrum missing tags.

  • Fixed time passing when paused in singleplayer

Concatenated Additions Changes

  • Added 1.77x ore processing via the Hydraulic Crusher.
  • Raw Ores now output 4 of the corresponding crushed ore in the Hydraulic Crusher.
  • Crushed Ores can now be smelted into 4 corresponding nuggets.
  • Hammers can now crush raw ores.
  • Fixed the macerator piece being at the end of the creative inventory tab.

v0.2.0

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@Mitemi Mitemi released this 14 Jul 04:52

Modpack Changes

  • Added "Hard" Enhanced Difficulty between Normal and Extreme.

  • Implemented Amethyst Infusing Template for non-Artificers.

  • Overhauled Ascendant Arcana relic recipes.

  • Ascendant Arcana relics can now be found in chests and mob drops.

  • Added Ascendant Arcana compatibility for Artificers Armory, Biomancy, Butchery, Celestisynth, Clanging Howl, Consecration, Farmers' Delight, Mahou Tsukai, Reliquary, Spectrum, Supplementaries, The Dulling and Vampirism enchantments.

  • Pure restorine now drops from regular restorine clusters.

  • Elite hunters shooting range lowered from 50 blocks to 30 blocks.

  • Elite hunters detection range lowered from 196 blocks to 160 blocks.

  • Elite hunters will now only spawn every 40 minutes after the 7 day mark.

  • Elite hunters now have a 5x higher chance of not spawning per minute.

  • Elite hunters can now spawn in squads of 1 to 4 instead of full squads.

  • Drastically lowered the chance of a faction war breaking out between elite hunters.

  • Elite hunters gun drop rate lowered to 15% from 25%.

  • Butchery skins can now be turned to 2 leather.

  • The Sacrifical Dirk (Macabre) now requires blasphemite and living flesh

  • Replaced Movement Mechanic mod to Parcool.

  • Improved default shaders performance and effects.

  • Lowered default render distance and increased default brightness.

  • Mellow 3.2 is now the default shaders.

  • Waystones can no longer be crafted but will generate in structures

  • Improved performance when looking at elite hunters.

  • General performance improvements.

  • Added mods: AcceleratedRendering, Parcool

  • Updated mods: AscendantArcana, Animus, BloodyHell, CrashAssistant, DifficultyEnhancement, EnhancedCelestialTweaks, FancyMenu, GPUShift, SoulsMessage

  • Removed mods: DoubleJump.

  • Fixed Neepmeat Worm not rendering.

v0.1.0-1

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@Mitemi Mitemi released this 12 Jul 21:48
remove subtle

v0.1

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@Mitemi Mitemi released this 12 Jul 21:37
versions

v0.0.8

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@Mitemi Mitemi released this 11 Jul 23:44
delete canary

v0.0.7

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@Mitemi Mitemi released this 10 Jul 16:45
forge version update