Releases: ReversTeams/desecrated
Release list
v0.5.0
v0.4.2
v0.4.0
v0.3.5
Modpack Changes
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Expanded Flesh Industries quests and quest descriptions.
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Expanded Arcane Flesh quest descriptions.
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Expanded Sanguine Legacy quests and quest descriptions.
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Sons of Sins' urn and ether engine can now be used as curios.
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Increased the Clockwork Drill's durability to 384 from 128.
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Artificer's Clockwork recipes now require Brass Gears instead of Clockwork Gears.
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The Clockwork Drill and Dragonfly are now much cheaper to craft and repair.
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Expanded Butchery organs use for Neepmeat.
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The Neepmeat Crusher can now produce Concatenated Additions crushed ores, yielding 1.77x ore processing with a 25% chance of 2.22% ore processing.
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The Neepmeat Raw Gun can now be crafted with broken wishbones and fleshy bones.
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Increased Neepmeat Vascular Conduit craft from conductor nerves to 32 from 4.
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Oreberries knife processing yield increased to 2 guaranteed crushed ores and 25% chance of extra from 80% chance of 1 crushed ore and 25% chance of extra.
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The Supplementaries Lunch basket can now be crafted with leather.
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Reduced skin yield in leather conversion recipe to 4 skin for 1 leather from 1 skin for 2 leather and now requires a cutting tool.
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The Galvanized Iron Casing now requires alclad meteorite.
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Panvita can now duplicate oreberry bushes and most plants.
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Every geode now has a 10% chance of dropping an iron oreberry bush.
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Entering Dis and Purgatory is now exclusive to the Moon faction.
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Tools are no longer cluttered with 40 cleaning/oil application recipes. (Defaultconfig, world-side config, automatically applies to new worlds.)
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Raw Blood Bottles (Butchery) have been removed.
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Improved EMI loading speed on world join
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Improved chunk generation speed
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Filling blood bottles in containers and blood liquid blocks now consume 900mb and produce a 0/9 durability bottle instead of 1/9.
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Added mods: EMIAccelerator, Lucis
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Updated mods: AcceleratedRendering, ArtificersArmory, Ascendant Arcana, BloodArsenal, ImmersiveOptimization, ModernFix, Neepmeat, RecipeEssentials, ReliableRemover, SoulsMessage, SimpleRPC, Tetra
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Removed mods: TickAccelerate (Client Only)
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Fixed backpacks not being able to be opened unless it's in a curios slot. Backpacks can no longer go in accessories slots.
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Fixed the boiler not accepting inputs.
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Fixed the Ars Armorer Artificer Table being uncraftable.
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Fixed Osmium, Uranium, Tin, Aluminium, Lead and Nickel oreberries existing.
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Fixed Zinc, Sulfur, Sanguinite, Blasphemite and Ferrum missing tags.
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Fixed time passing when paused in singleplayer
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Fixed iron ore not generating in many Subterranean Wilderness cave variants
Concatenated Additions Changes
- Added 1.77x ore processing via the Hydraulic Crusher.
- Raw Ores now output 4 of the corresponding crushed ore in the Hydraulic Crusher.
- Crushed Ores can now be smelted into 4 corresponding nuggets.
- Hammers can now crush raw ores.
- Fixed the macerator piece being at the end of the creative inventory tab.
v0.3.0
Modpack Changes
-
Sons of Sins' urn and ether engine can now be used as curios.
-
Increased the Clockwork Drill's durability to 384 from 128.
-
Artificer's Clockwork recipes now require Brass Gears instead of Clockwork Gears.
-
The Clockwork Drill and Dragonfly are now much cheaper to craft and repair.
-
Expanded Butchery organs use for Neepmeat.
-
The Neepmeat Crusher can now produce Concatenated Additions crushed ores, yielding 1.77x ore processing with a 25% chance of 2.22% ore processing.
-
The Neepmeat Raw Gun is now cheaper.
-
Oreberries knife processing yield increased to 2 guaranteed crushed ores and 25% chance of extra from 80% chance of 1 crushed ore and 25% chance of extra.
-
The Supplementaries Lunch basket can now be crafted with leather.
-
Panvita can now duplicate oreberry bushes and most plants.
-
Every geode now has a 10% chance of dropping an iron oreberry bush.
-
Filling blood bottles in containers and blood liquid blocks now consume 900mb and produce a 0/9 durability bottle instead of 1/9.
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Updated mods: AcceleratedRendering, ArtificersArmory, Ascendant Arcana, BloodArsenal, ImmersiveOptimization, ModernFix, Neepmeat, RecipeEssentials, ReliableRemover, SoulsMessage, SimpleRPC, Tetra
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Removed mods: TickAccelerate (Client Only)
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Fixed backpacks not being able to be opened unless it's in a curios slot. Backpacks can no longer go in accessories slots.
-
Fixed the boiler not accepting inputs.
-
Fixed the Ars Armorer Artificer Table being uncraftable.
-
Fixed Osmium, Uranium, Tin, Aluminium, Lead and Nickel oreberries existing.
-
Fixed Zinc, Sulfur, Sanguinite, Blasphemite and Ferrum missing tags.
-
Fixed time passing when paused in singleplayer
Concatenated Additions Changes
- Added 1.77x ore processing via the Hydraulic Crusher.
- Raw Ores now output 4 of the corresponding crushed ore in the Hydraulic Crusher.
- Crushed Ores can now be smelted into 4 corresponding nuggets.
- Hammers can now crush raw ores.
- Fixed the macerator piece being at the end of the creative inventory tab.
v0.2.0
Modpack Changes
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Added "Hard" Enhanced Difficulty between Normal and Extreme.
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Implemented Amethyst Infusing Template for non-Artificers.
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Overhauled Ascendant Arcana relic recipes.
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Ascendant Arcana relics can now be found in chests and mob drops.
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Added Ascendant Arcana compatibility for Artificers Armory, Biomancy, Butchery, Celestisynth, Clanging Howl, Consecration, Farmers' Delight, Mahou Tsukai, Reliquary, Spectrum, Supplementaries, The Dulling and Vampirism enchantments.
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Pure restorine now drops from regular restorine clusters.
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Elite hunters shooting range lowered from 50 blocks to 30 blocks.
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Elite hunters detection range lowered from 196 blocks to 160 blocks.
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Elite hunters will now only spawn every 40 minutes after the 7 day mark.
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Elite hunters now have a 5x higher chance of not spawning per minute.
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Elite hunters can now spawn in squads of 1 to 4 instead of full squads.
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Drastically lowered the chance of a faction war breaking out between elite hunters.
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Elite hunters gun drop rate lowered to 15% from 25%.
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Butchery skins can now be turned to 2 leather.
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The Sacrifical Dirk (Macabre) now requires blasphemite and living flesh
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Replaced Movement Mechanic mod to Parcool.
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Improved default shaders performance and effects.
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Lowered default render distance and increased default brightness.
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Mellow 3.2 is now the default shaders.
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Waystones can no longer be crafted but will generate in structures
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Improved performance when looking at elite hunters.
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General performance improvements.
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Added mods: AcceleratedRendering, Parcool
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Updated mods: AscendantArcana, Animus, BloodyHell, CrashAssistant, DifficultyEnhancement, EnhancedCelestialTweaks, FancyMenu, GPUShift, SoulsMessage
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Removed mods: DoubleJump.
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Fixed Neepmeat Worm not rendering.