Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merge commit godotengine/godot@0b6a717 #955

Merged
merged 221 commits into from
Feb 4, 2025

Conversation

Spartan322
Copy link
Member

No description provided.

ajreckof and others added 30 commits September 6, 2024 18:33
`NOTIFICATION_RESIZED` outputs errors, if `select_mode == SELECT_ROW`.
This PR unifies the access to the item focus rect.
Calculate based on the `ScrollContainer`'s space to eliminate possible
rotation. The global rect already has applied the rotation, so it
should not be used.
The dimensions are around the shape's origin, not the world origin (i.e.
`(0, 0, 0)` in global coordinates).
Integers still don't display a slider (and use up/down arrows instead),
so that they can be quickly distinguished from floats in the inspector.

However, this now makes floats with a step of 1.0 look different
from integers in the inspector.
…ions

If a signal is deprecated, make sure we also add the `[Obsolete]` attribute to that signal's trampoline and emitter functions.
Images don't have RIDs and this way of checking stuff broke the cursor
cache. Let's do like all other platforms and check the resource
reference instead.
Fixes both GLES3 and RendererRD implementations
Fixes incorrect documentation for CPUParticles2D.color_initial_ramp
bruvzg and others added 25 commits February 3, 2025 16:50
Fix TextEdit mouse selection and scroll cancel
Implement `get_length()` for pipes.
Introduce `Viewport` functions for keeping the mouse over state consistent
Fix resource details will unexpectedly expand
…nigans

Fix wrong inspector offset on scene switch
Make `CharFXTransform.font` property read only, add some extra documentation notes.
[TextServer] Fix line/word breaks not always updated when applying overrun.
Fix `OpenXRAPIExtension` casting build issue
[RTL] Fix updating region without updating texture.
Fix 'Show in FileSystem' jumps to incorrect entry under certain conditions
Fix native popup menus position in embedded windows.
Fix TextEdit visible line count when setting text
Add Heightfield mask to GPUParticlesCollisionHeightField3D
…-click

Editor: Fix `Ctrl+Click` on enum values ​​does nothing
@Spartan322 Spartan322 merged commit 0e13df4 into Redot-Engine:master Feb 4, 2025
19 checks passed
@Spartan322 Spartan322 deleted the merge/0b6a717 branch February 4, 2025 20:32
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.