Skip to content

Commit

Permalink
Merge pull request #956 from Spartan322/4.3-merge/7f166be
Browse files Browse the repository at this point in the history
[4.3] Merge commit godotengine/godot@7f166be
  • Loading branch information
Spartan322 authored Feb 4, 2025
2 parents a07fa3f + 7f16b89 commit 7865941
Show file tree
Hide file tree
Showing 11 changed files with 69 additions and 30 deletions.
6 changes: 3 additions & 3 deletions doc/classes/Array.xml
Original file line number Diff line number Diff line change
Expand Up @@ -21,11 +21,11 @@
var array = new Godot.Collections.Array{"First", 2, 3, "Last"};
GD.Print(array[0]); // Prints "First"
GD.Print(array[2]); // Prints 3
GD.Print(array[array.Count - 1]); // Prints "Last"
GD.Print(array[^1]); // Prints "Last"

array[2] = "Second";
array[1] = "Second";
GD.Print(array[1]); // Prints "Second"
GD.Print(array[array.Count - 3]); // Prints "Second"
GD.Print(array[^3]); // Prints "Second"
[/csharp]
[/codeblocks]
[b]Note:[/b] Arrays are always passed by [b]reference[/b]. To get a copy of an array that can be modified independently of the original array, use [method duplicate].
Expand Down
6 changes: 3 additions & 3 deletions doc/classes/DTLSServer.xml
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@
server.listen(4242)
var key = load("key.key") # Your private key.
var cert = load("cert.crt") # Your X509 certificate.
dtls.setup(key, cert)
dtls.setup(TlsOptions.server(key, cert))

func _process(delta):
while server.is_connection_available():
Expand Down Expand Up @@ -52,12 +52,12 @@
_server.Listen(4242);
var key = GD.Load<CryptoKey>("key.key"); // Your private key.
var cert = GD.Load<X509Certificate>("cert.crt"); // Your X509 certificate.
_dtls.Setup(key, cert);
_dtls.Setup(TlsOptions.Server(key, cert));
}

public override void _Process(double delta)
{
while (Server.IsConnectionAvailable())
while (_server.IsConnectionAvailable())
{
PacketPeerUdp peer = _server.TakeConnection();
PacketPeerDtls dtlsPeer = _dtls.TakeConnection(peer);
Expand Down
6 changes: 3 additions & 3 deletions doc/classes/Window.xml
Original file line number Diff line number Diff line change
Expand Up @@ -638,13 +638,13 @@
[/gdscript]
[csharp]
// Set region, using Path2D node.
GetNode<Window>("Window").MousePassthrough = GetNode<Path2D>("Path2D").Curve.GetBakedPoints();
GetNode<Window>("Window").MousePassthroughPolygon = GetNode<Path2D>("Path2D").Curve.GetBakedPoints();

// Set region, using Polygon2D node.
GetNode<Window>("Window").MousePassthrough = GetNode<Polygon2D>("Polygon2D").Polygon;
GetNode<Window>("Window").MousePassthroughPolygon = GetNode<Polygon2D>("Polygon2D").Polygon;

// Reset region to default.
GetNode<Window>("Window").MousePassthrough = new Vector2[] {};
GetNode<Window>("Window").MousePassthroughPolygon = new Vector2[] {};
[/csharp]
[/codeblocks]
[b]Note:[/b] This property is ignored if [member mouse_passthrough] is set to [code]true[/code].
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,29 @@ void GLTFDocumentExtensionConvertImporterMesh::_copy_meta(Object *p_src_object,
}
}

MeshInstance3D *GLTFDocumentExtensionConvertImporterMesh::convert_importer_mesh_instance_3d(ImporterMeshInstance3D *p_importer_mesh_instance_3d) {
// Convert the node itself first.
MeshInstance3D *mesh_instance_node_3d = memnew(MeshInstance3D);
ERR_FAIL_NULL_V(p_importer_mesh_instance_3d, mesh_instance_node_3d);
mesh_instance_node_3d->set_name(p_importer_mesh_instance_3d->get_name());
mesh_instance_node_3d->set_transform(p_importer_mesh_instance_3d->get_transform());
mesh_instance_node_3d->set_skin(p_importer_mesh_instance_3d->get_skin());
mesh_instance_node_3d->set_skeleton_path(p_importer_mesh_instance_3d->get_skeleton_path());
mesh_instance_node_3d->set_visible(p_importer_mesh_instance_3d->is_visible());
p_importer_mesh_instance_3d->replace_by(mesh_instance_node_3d);
_copy_meta(p_importer_mesh_instance_3d, mesh_instance_node_3d);
// Convert the mesh data in the mesh resource.
Ref<ImporterMesh> importer_mesh = p_importer_mesh_instance_3d->get_mesh();
if (importer_mesh.is_valid()) {
Ref<ArrayMesh> array_mesh = importer_mesh->get_mesh();
mesh_instance_node_3d->set_mesh(array_mesh);
_copy_meta(importer_mesh.ptr(), array_mesh.ptr());
} else {
WARN_PRINT("glTF: ImporterMeshInstance3D does not have a valid mesh. This should not happen. Continuing anyway.");
}
return mesh_instance_node_3d;
}

Error GLTFDocumentExtensionConvertImporterMesh::import_post(Ref<GLTFState> p_state, Node *p_root) {
ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
Expand All @@ -59,24 +82,8 @@ Error GLTFDocumentExtensionConvertImporterMesh::import_post(Ref<GLTFState> p_sta
Node *node = E->get();
ImporterMeshInstance3D *importer_mesh_3d = Object::cast_to<ImporterMeshInstance3D>(node);
if (importer_mesh_3d) {
MeshInstance3D *mesh_instance_node_3d = memnew(MeshInstance3D);
Ref<ImporterMesh> mesh = importer_mesh_3d->get_mesh();
if (mesh.is_valid()) {
Ref<ArrayMesh> array_mesh = mesh->get_mesh();
mesh_instance_node_3d->set_name(node->get_name());
mesh_instance_node_3d->set_transform(importer_mesh_3d->get_transform());
mesh_instance_node_3d->set_mesh(array_mesh);
mesh_instance_node_3d->set_skin(importer_mesh_3d->get_skin());
mesh_instance_node_3d->set_skeleton_path(importer_mesh_3d->get_skeleton_path());
mesh_instance_node_3d->set_visible(importer_mesh_3d->is_visible());
node->replace_by(mesh_instance_node_3d);
_copy_meta(importer_mesh_3d, mesh_instance_node_3d);
_copy_meta(mesh.ptr(), array_mesh.ptr());
delete_queue.push_back(node);
node = mesh_instance_node_3d;
} else {
memdelete(mesh_instance_node_3d);
}
delete_queue.push_back(importer_mesh_3d);
node = convert_importer_mesh_instance_3d(importer_mesh_3d);
}
int child_count = node->get_child_count();
for (int i = 0; i < child_count; i++) {
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,8 @@

#include "gltf_document_extension.h"

class MeshInstance3D;

class GLTFDocumentExtensionConvertImporterMesh : public GLTFDocumentExtension {
GDCLASS(GLTFDocumentExtensionConvertImporterMesh, GLTFDocumentExtension);

Expand All @@ -43,6 +45,7 @@ class GLTFDocumentExtensionConvertImporterMesh : public GLTFDocumentExtension {
static void _copy_meta(Object *p_src_object, Object *p_dst_object);

public:
static MeshInstance3D *convert_importer_mesh_instance_3d(ImporterMeshInstance3D *p_importer_mesh_instance_3d);
Error import_post(Ref<GLTFState> p_state, Node *p_root) override;
};

Expand Down
6 changes: 6 additions & 0 deletions modules/gltf/gltf_document.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,7 @@

#include "gltf_document.h"

#include "extensions/gltf_document_extension_convert_importer_mesh.h"
#include "extensions/gltf_spec_gloss.h"
#include "gltf_state.h"
#include "skin_tool.h"
Expand Down Expand Up @@ -7338,6 +7339,11 @@ Node *GLTFDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, boo
ERR_CONTINUE(err != OK);
}
}
ImporterMeshInstance3D *root_importer_mesh = Object::cast_to<ImporterMeshInstance3D>(root);
if (unlikely(root_importer_mesh)) {
root = GLTFDocumentExtensionConvertImporterMesh::convert_importer_mesh_instance_3d(root_importer_mesh);
memdelete(root_importer_mesh);
}
for (Ref<GLTFDocumentExtension> ext : document_extensions) {
ERR_CONTINUE(ext.is_null());
err = ext->import_post(p_state, root);
Expand Down
3 changes: 0 additions & 3 deletions modules/navigation/nav_map.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -672,7 +672,6 @@ Vector3 NavMap::get_closest_point_to_segment(const Vector3 &p_from, const Vector
}

Vector3 NavMap::get_closest_point(const Vector3 &p_point) const {
RWLockRead read_lock(map_rwlock);
if (iteration_id == 0) {
NAVMAP_ITERATION_ZERO_ERROR_MSG();
return Vector3();
Expand All @@ -682,7 +681,6 @@ Vector3 NavMap::get_closest_point(const Vector3 &p_point) const {
}

Vector3 NavMap::get_closest_point_normal(const Vector3 &p_point) const {
RWLockRead read_lock(map_rwlock);
if (iteration_id == 0) {
NAVMAP_ITERATION_ZERO_ERROR_MSG();
return Vector3();
Expand All @@ -692,7 +690,6 @@ Vector3 NavMap::get_closest_point_normal(const Vector3 &p_point) const {
}

RID NavMap::get_closest_point_owner(const Vector3 &p_point) const {
RWLockRead read_lock(map_rwlock);
if (iteration_id == 0) {
NAVMAP_ITERATION_ZERO_ERROR_MSG();
return RID();
Expand Down
1 change: 1 addition & 0 deletions thirdparty/glslang/SPIRV/SpvBuilder.h
Original file line number Diff line number Diff line change
Expand Up @@ -56,6 +56,7 @@ namespace spv {
}

#include <algorithm>
#include <cstdint>
#include <map>
#include <memory>
#include <set>
Expand Down
12 changes: 12 additions & 0 deletions thirdparty/glslang/patches/fix-build-gcc15.patch
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
diff --git a/thirdparty/glslang/SPIRV/SpvBuilder.h b/thirdparty/glslang/SPIRV/SpvBuilder.h
index a65a98e337..1499592c4f 100644
--- a/thirdparty/glslang/SPIRV/SpvBuilder.h
+++ b/thirdparty/glslang/SPIRV/SpvBuilder.h
@@ -56,6 +56,7 @@ namespace spv {
}

#include <algorithm>
+#include <cstdint>
#include <map>
#include <memory>
#include <set>
1 change: 1 addition & 0 deletions thirdparty/thorvg/inc/thorvg.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
#ifndef _THORVG_H_
#define _THORVG_H_

#include <cstdint>
#include <functional>
#include <memory>
#include <string>
Expand Down
12 changes: 12 additions & 0 deletions thirdparty/thorvg/patches/fix-build-gcc15.patch
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
diff --git a/thirdparty/thorvg/inc/thorvg.h b/thirdparty/thorvg/inc/thorvg.h
index 8e3ab4e6ce..f515a03136 100644
--- a/thirdparty/thorvg/inc/thorvg.h
+++ b/thirdparty/thorvg/inc/thorvg.h
@@ -1,6 +1,7 @@
#ifndef _THORVG_H_
#define _THORVG_H_

+#include <cstdint>
#include <functional>
#include <memory>
#include <string>

0 comments on commit 7865941

Please sign in to comment.