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[4.3] Add Jolt Physics as an alternative 3D physics engine #1137

[4.3] Add Jolt Physics as an alternative 3D physics engine

[4.3] Add Jolt Physics as an alternative 3D physics engine #1137

Triggered via pull request February 12, 2025 05:43
Status Failure
Total duration 55m 42s
Artifacts 12

runner.yml

on: pull_request
📊 Static checks  /  Code style, file formatting, and docs
47s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
8m 24s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
6m 23s
🪲 Godot CPP / Build and test Godot CPP
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Annotations

2 errors and 1 warning
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 1.
🍎 macOS / Template (target=template_release)
Process completed with exit code 1.
🤖 Android / Template arm32 (target=template_release, arch=arm32)
Failed to save: Cache service responded with 408 during upload chunk.

Artifacts

Produced during runtime
Name Size
android-editor
99.7 MB
android-template-arm32
70.4 MB
android-template-arm64
64.5 MB
godot-api-dump
407 KB
ios-template
38.7 MB
linux-editor-mono
75.9 MB
linux-template-minimal
17.3 MB
linux-template-mono
32.1 MB
web-nothreads-template
16 MB
web-template
16 MB
windows-editor
64.5 MB
windows-template
31.5 MB