UI: Add MemoryInspector
#111
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Added a new UiTool to read values from memory.
I don't like very much how it is implemented but it was the only way (or at least the only one I found) to make it work since we have
Gba<T: Cpu>andCputrait didn't have any method to access memory and memory is stored into anRc<RefCell<>>.Please tell me if you think it could be implemented in a better way (maybe without returning
Ref? But I think it's needed sinceInternalMemoryis managed by aRefCell).It's very simple because I want to use it to debug an issue we may have in the instruction implementations. In the future, we could show a matrix with all the values and so on but for now I think this does the job.