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fix and tweak Tank Destroyer, as with map-preview-032 branch
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SoScared committed Nov 6, 2018
1 parent d16a46f commit 9feb2bc
Showing 1 changed file with 19 additions and 7 deletions.
26 changes: 19 additions & 7 deletions mods/ura/rules/vehicles.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -516,30 +516,42 @@ TNKD:
Inherits: ^TrackedVehicle
Inherits@AUTOTARGET: ^AutoTargetGround
Inherits@GAINSEXPERIENCE: ^GainsDoubleExperience
Buildable:
Queue: Vehicle
BuildPaletteOrder: 160
Prerequisites: fix, ~vehicles.germany, ~techlevel.medium, ~servicedepot.upgraded
Description: Anti-Tank Tank.\n Strong vs Vehicles\n Weak vs Infantry, Aircraft, Buildings
Valued:
Cost: 1350
Tooltip:
Name: Tank Destroyer
Valued:
Cost: 1350
Health:
HP: 450
Armor:
Type: Heavy
Mobile:
Speed: 71
TurnSpeed: 3
Buildable:
Queue: Vehicle
BuildPaletteOrder: 160
Prerequisites: fix, ~vehicles.germany, ~techlevel.medium, ~servicedepot.upgraded
Description: Anti-Tank Tank.\n Strong vs Vehicles\n Weak vs Infantry, Aircraft, Buildings
RevealsShroud:
Range: 7c576
RevealGeneratedShroud: False
RevealsShroud@GAPGEN:
Range: 5c384
RevealOnDeath:
Duration: 80
Radius: 2c512
DetectCloaked:
Range: 1c512
Armament:
Weapon: SABOT
LocalOffset: 720,0,80
MuzzleSequence: muzzle
AttackFrontal:
WithMuzzleOverlay:
Selectable:
DecorationBounds: 28,28
Targetable:
TargetTypes: Ground, Repair, Vehicle, Heavy
SpawnActorOnDeath:
Actor: TNKD.Husk
SelectionDecorations:
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