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This is my first serious project, where I aim to build a complete chess game from scratch using Ruby. Starting from a terminal-based game, I plan to expand it step by step, eventually making it a fully functional web-based chess platform with an AI engine. Planned Features (in order)

  • En passant and stalemate
  • Move logs and unlimited undo option!
  • API & AI Integration → Implement an AI opponent or allow scripted move sequences.
  • Variants, Timer
  • Analysis, Hints
  • Web Version → Move from the terminal to a website and publish on GitHub Pages.
  • Custom Chess Engine → Develop my own chess engine and integrate it, rating system to rate it and players.
  • Online Multiplayer → Play with random people or AI over the internet.
  • AI-Generated Commentary

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