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SC releases require .NET5(x86) runtime. Download & Install it from >>HERE<< (Microsoft site)
Added:
Reading of score results screen data - whenever user enters results screen tokens that would normally update during gameplay, fill with data according to result screen values
Known issue: accuracy is not yet calculated
Reading of leaderboard data in single & multi player, live tokens:
leaderBoardPlayers - Array of players listed on leaderboard - updates every 250ms (configurable in settings under MultiplayerLeaderBoardUpdateRate) in future this value will update only once per play in singleplayer, thus you should be using next token for current player data
leaderBoardMainPlayer - Object representing current player only in array above(subset) - "live" updates
Fixed:
Reading of ScoreV2
Gamma plugin was always enabled
Reduced amount of flickering happening on some AMD cards in Browser ingameOverlay
Browser/Text ingameOverlays crashing with discord/steam overlays
Crash whenever performance calculator instance couldn't be initialized for whatever reason(not accessible/corrupted .osu file)
Crash whenever map loading took more than 10s(another instance)
Crash in browser overlay osu! process watchdog
rather frequent shutdown crashes related to cancellation tokens
Invalid validation for web overlay /backgroundImage crop parameter
Misc:
Adjusted min-max values in gamma plugin
SC will now attempt to continue to run whenever an exception is encountered in osu event source processing loop, and instead of crashing will silently report these to sentry