A narrative-driven cooperative game that transforms a classic Greek myth into an interactive experience focused on teamwork, timing, and emotional storytelling.
Orpheus & Eurydice is a 2D pixel art platformer where two players must work together to navigate the underworld, overcome obstacles, and solve environmental puzzles.
Built with a strong emphasis on cooperative mechanics, the game challenges players to synchronize actions and think collaboratively to progress.
This project explores how games can go beyond entertainment — serving as tools for engagement, storytelling, and learning.
- 👥 Cooperative Gameplay — Designed for two players with interdependent mechanics
- 🧩 Puzzle-Based Progression — Environment-driven challenges requiring coordination
- 🎭 Narrative Integration — Inspired by the myth of Orpheus and Eurydice
- 🎨 Pixel Art Visuals — Stylized environments and character design
- 🎵 Original Soundtrack — Enhancing immersion and emotional tone
This project was built around a central idea:
Learning and engagement become more powerful when experienced interactively.
By combining mythological storytelling with game design principles, the project demonstrates how digital games can:
- Encourage collaboration and communication
- Reinforce narrative understanding through interaction
- Create meaningful and memorable player experiences
- Engine: Unity
- Language: C#
- Art: Custom Pixel Art Assets (Pixel Studio)
- Audio: Original Sound Design & Music (Fl Studio)
- Players must coordinate actions (e.g., activating mechanisms, timing jumps)
- Each character plays a role in progression
- Failure and retry are part of the learning loop
- Designed with speedrun potential in mind
- ✅ Playable Prototype
- 🔧 Active Development
- 📦 Future distribution planned (e.g., Steam)
- Deliver a polished cooperative experience
- Expand level design and mechanics
- Explore the intersection of games and education
- Publish the game for a broader audience
🔒 Source Code
The full implementation is private, but I’m happy to discuss details if needed.
- Lucas Pereira Alfaro
- Lorena de Castro Teixeira
- Sophie Stephanie Pereira
- Thiago Mendonça Falci
This project represents not just a game, but an exploration of how interactive media can tell stories, teach concepts, and connect people through shared challenges.