This is a bad Minecraft clone and my first OpenGL application I have made that wasn't from a tutorial.
The controls are the same as Minecraft's controls.
- Use the mouse to look around.
W
A
S
D
to move around.Space
to jumpC
to toggle flyingLeft click
to remove blocksRight click
to place blocksF
toggles fog
- Collision
- Mining
- Basic Lighting
- Procedually generated terrain
- More than one block type
- Caves using 3D perlin noise
- Fog
- Improve chunk loading
- Make terrain generation use multiple block types
- Don't render off screen chunks