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Releases: Nukem9/dlssg-to-fsr3

Build 0.130

16 Mar 18:56
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Builds have been moved to Nexus Mods.

Download link: https://www.nexusmods.com/site/mods/738 (dlssg-to-fsr3-0.130 under Main Files)

0.130:

  • Added support for newer Streamline plugin interposer paths.
  • Added logging for Vulkan present metering availability.

Build 0.122

22 Feb 21:47
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Builds have been moved to Nexus Mods.

Download link: https://www.nexusmods.com/site/mods/738 (dlssg-to-fsr3-0.122 under Main Files)

0.122:

  • Removed a workaround for Indiana Jones and the Great Circle as it is no longer necessary.

Build 0.121

10 Feb 07:39
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Builds have been moved to Nexus Mods.

Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.121 under Main Files)

Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.

0.121:

  • Added additional error logging.
  • Added future proofing for RTX Remix-based games.
  • Fixed issues reading configuration settings when supplied through environment variables.

Build 0.120

08 Feb 13:01
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Builds have been moved to Nexus Mods.

Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.120 under Main Files)

Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.

0.120:

  • Added support for intercepting/hooking over-the-air Streamline plugin updates with the Universal edition.
  • Added support for games that pass in bidirectional distortion field resources.
  • Added workarounds to support Indiana Jones and the Great Circle.
  • Added workarounds to better support RTX Remix-based games.
  • Added workarounds for games providing incorrect camera far, near, and field of view values.
  • Migrated to the latest AMD FidelityFX SDK (v1.1 -> v1.1.3).
  • Fixed occasional blurry rectangle (interpolation rect) issues when switching upscalers or changing output resolutions.

Build 0.100

09 Jul 17:16
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Builds have been moved to Nexus Mods.

Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.100 under Main Files)

Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.

0.100:

  • Tentative support for FSR 3.1 frame generation.
  • Added extremely experimental support for Vulkan. Expect artifacts and disocclusion issues.
  • Implemented even more aggressive hooking in the universal variants due to recent DLSS SDK changes.
  • Revised a number of debug log prints.

Build 0.90

10 Jan 05:41
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Builds have been moved to Nexus Mods.

Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.90 under Main Files)

Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.

0.90:

  • Added a universal zip archive for maximum game support. Separate READ ME.txts are included within each folder. Registry key tweaks are not required.
  • Universal DLLs now automatically disable the EGS overlay due to hooking conflicts.
  • Universal DLLs now bypass GPU architecture checks for stubborn games (Dying Light 2, Returnal).
  • HDR luminance values are now queried from the active monitor, falling back to defaults when necessary.
  • Fixed GPU driver crashes in Dying Light 2 with universal DLLs.
  • Hardware accelerated GPU scheduling status is now logged.

Build 0.81

03 Jan 17:23
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Builds have been moved to Nexus Mods.

Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.81 under Old Files)

Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.

0.81:

  • Fixed GPU hangs in certain games with major scene transitions (e.g. The Witcher 3).
  • Miscellaneous smaller stability fixes and error checking.
  • Added the ability to rename nvngx.dll to version.dll, winhttp.dll, or dbghelp.dll to avoid the registry key signature override requirement.

Build 0.80

24 Dec 00:32
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Builds have been moved to Nexus Mods.

Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.80 under Old Files)

Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.

0.80:

  • Hopefully fixed all texture format conversion crashes (e.g. Hogwarts Legacy).
  • Improved error logging, again.

Build 0.70

21 Dec 11:24
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Builds have been moved to Nexus Mods.

Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.70 under Old Files)

Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.

0.70:

  • Error checking code rewritten.
  • Logging code rewritten.
  • Added better support for texture dimensions/formats changing at runtime.
  • Added a developer config option to show only interpolated frames.
  • Improved nvngx wrapper dll compatibility.

Build 0.60

19 Dec 21:58
03da10a
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Builds have been moved to Nexus Mods.

Download link: https://www.nexusmods.com/site/mods/738?tab=files (dlssg-to-fsr3-0.60 under Old Files)

Installation instructions are the exact same. You can keep using video guides. Moving to Nexus Mods is to make my life easier.

0.60:

  • The nag prompt at startup has been removed.
  • Added a log file ("dlssg_to_fsr3.log") in the game directory.
  • Added support for developer options and debug overlay ("dlssg_to_fsr3.ini").
  • Miscellaneous stability tweaks.