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  1. odin-ecs Public

    Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component systems fun to work with and I couldn't find a general purpose one…

    Odin 55 6

  2. oku-gui/oku-gui Public

    A reactive Rust GUI

    Rust 8 1

  3. awesome-drawing Public

    This is a list of useful resources for learning how to draw! Generally if you are new to drawing you should first learn how to hold your pencil and control it.

    7 1

  4. odin-gameboy Public

    Odin

  5. glTF-Viewer Public

    C++

  6. cosmic-text-bindings Public

    C++ 2

569 contributions in the last year

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Contribution activity

March 2025

Created 77 commits in 2 repositories
Opened 2 pull requests in 1 repository
oku-gui/oku-gui 2 merged
18 contributions in private repositories Mar 11 – Mar 25
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