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Releases: NineOfGaming/animated-java-df

Release 5.0.0

07 Jun 08:43

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  • Added support for locators
  • Added delay to CodeClient API to prevent getting kicked

Changed Templates:

  • Init Rig
  • Spawn
  • Animate No Reset
  • Remove
  • Move

Added Templates:

  • Spawn Nodes
  • Load Locator Animation
  • Decode Locator Transformation
  • Update locator

Release 4.1.1

07 Jun 00:11

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  • Updated move template icon

Release 4.1.0

19 May 21:21

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  • Change default target minecraft version to 1.21.11
  • Fixed missing display model type for bones

Release 4.0.0

06 May 16:45

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  • Updated to latest Animated Java version (1.10.0-beta.6)
  • Improved version checker

Note: The plugin is now compatible with the latest Blockbench version.

Note 2: May be a bit unstable, haven't done much testing but it seems fine.

Release 3.2.0

20 Apr 11:49

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Updated to latest Animated Java version (1.9.0-beta.3)

Use Blockbench 4.12.6 (version <=3.2.0 is not compatible with Blockbench >=5): Download 4.12.6.

Release 3.1.0

19 Mar 19:04

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  • Added templates to dynamically add an offset matrix to model nodes
  • Tweaked other templates
  • Changed base templates menu to separate templates into required and optional
  • Potentially fixed an issue of animated java getting stuck while loading

Release 3.0.0

14 Mar 12:20

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  • Added support for custom models and variants (resource pack stuff)
  • Added template to set a rigs variant
  • Added template to move (teleport) a rig

Release 2.2.0

11 Mar 12:41

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  • Simplified animation names
  • Set datapack export mode to "none" by default
  • Added a template to select specified node entities from a rig
  • Separated display entity data setting from spawn into their own functions
  • New error message

Release 2.1.2

10 Mar 01:47

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  • Fixed click outside update checker message box

Release 2.1.1

10 Mar 00:55

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  • Minor change to error message in Animate No Reset template
  • Improved remove rig template