Releases: NineOfGaming/animated-java-df
Releases · NineOfGaming/animated-java-df
Release 5.0.0
- Added support for locators
- Added delay to CodeClient API to prevent getting kicked
Changed Templates:
- Init Rig
- Spawn
- Animate No Reset
- Remove
- Move
Added Templates:
- Spawn Nodes
- Load Locator Animation
- Decode Locator Transformation
- Update locator
Release 4.1.1
- Updated move template icon
Release 4.1.0
- Change default target minecraft version to 1.21.11
- Fixed missing display model type for bones
Release 4.0.0
- Updated to latest Animated Java version (1.10.0-beta.6)
- Improved version checker
Note: The plugin is now compatible with the latest Blockbench version.
Note 2: May be a bit unstable, haven't done much testing but it seems fine.
Release 3.2.0
Updated to latest Animated Java version (1.9.0-beta.3)
Use Blockbench 4.12.6 (version <=3.2.0 is not compatible with Blockbench >=5): Download 4.12.6.
Release 3.1.0
- Added templates to dynamically add an offset matrix to model nodes
- Tweaked other templates
- Changed base templates menu to separate templates into required and optional
- Potentially fixed an issue of animated java getting stuck while loading
Release 3.0.0
- Added support for custom models and variants (resource pack stuff)
- Added template to set a rigs variant
- Added template to move (teleport) a rig
Release 2.2.0
- Simplified animation names
- Set datapack export mode to "none" by default
- Added a template to select specified node entities from a rig
- Separated display entity data setting from spawn into their own functions
- New error message
Release 2.1.2
- Fixed click outside update checker message box
Release 2.1.1
- Minor change to error message in Animate No Reset template
- Improved remove rig template