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HIGHLIGHTS: - interface polishing (sorry for the breaking changes) - bug fixes and improvements BREAKING CHANGES: - "REMAINING_ARRAY_LAYERS" renamed to "REMAINING_LAYERS" - "REMAINING_MIP_LEVELS" renamed to "REMAINING_MIPS" - "arraySize" renamed to "layerNum" - "arrayOffset" renamed to "layerOffset" - "textureArrayMaxDim" renamed to "textureArrayMaxLayerNum" - "GeometryObject::triangles" replaced with "GeometryObject::geometry.triangles" - "GeometryObject::boxes" replaced with "GeometryObject::geometry.aabbs" DETAILS: - NRI: emphasize that a texture array consists of layers - NRI: avoid using "size" for something other than size in bytes - Raytracing: better resolved warning C4201 in the header - VK: fixed "VkRayTracingShaderGroupCreateInfoKHR::type" selection - WrapperD3D12: fixed validation - updated .clang-format
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