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HIGHLIGHTS: - resolved inability to use read-only depth or stencil and keeping the other subresource writable - added ability to separate depth and stencil in a barrier - introduced "PlaneBits" concept, which is also needed for video BREAKING CHANGES: - "attachmentContentType" renamed to "planes" - "ClearDesc::planes" must be set to "PlaneBits::COLOR" explicitly for color only clears - no changes in barriers unless depth and stencil separation needed - removed "ResourceViewBits", use extended "Texture1DViewType" ("Texture2DViewType") instead - no more API changes planned \O/ DETAILS: - NRI: introduced "PlaneBits" - NRI: extended "Texture1DViewType" and "Texture2DViewType" to include read-only depth and/or stencil - NRI: removed "ResourceViewBits" (there was not a "resource" concept), replaced with extended view types - NRI: "AttachmentContentType" replaced with "PlaneBits" - NRI: added "PlaneBits" to "TextureBarrierDesc" - D3D11/D3D12/VK: improvements around "ClearAttachments" - VK: "ClearAttachments" behavior matched D3D - Helper: added "planes" to "TextureUploadDesc" - Validation: improved "ClearAttachments" validation - Validation: added detection of a mismatched D3D/VK behavior related to read-only depth-stencil usage
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