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Pull requests: NVIDIA-RTX/NVRHI
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Added abstract method copyRaytracingAccelerationStructure to ICommand…
#124
opened Feb 27, 2026 by
lawfuyang
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Add indirect count buffer state requirement in graphics resource barr…
#123
opened Feb 23, 2026 by
lawfuyang
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Add Vulkan support for binding depth/stencil textures as both SRV & DSV
#122
opened Feb 23, 2026 by
lawfuyang
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Introducing a CommandListLifetimeTracker to enable work submission from multiple threads
#119
opened Feb 4, 2026 by
jambuttenshaw
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Add support for dispatchMeshIndirect and dispatchMeshIndirectCount
#116
opened Jan 27, 2026 by
lawfuyang
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