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[Paths] Game Activities

KYY edited this page Aug 27, 2018 · 1 revision

Passenger pickup game

  1. Two cars for each screen
  2. Passengers scattered all over the map
  3. When car approaches the passenger, destianation is appearing
  4. Score incrementing when passenger is delivered to destination
  5. Challenge is to find path, since road is only field on the map where it is allowed to move

Pizza delivery game

  1. Two pizza delivery drones for each of two windows
  2. Each drone gets the multiple adresses at once, those adresses will be shown at the map at his color(for ex. drone-green-adresses green)
  3. There are three pizzaries around the map, dron can drag only one pizza at the time, so he need to get pizza from one of the closest pizzaries
  4. Score will be given for each pizza delivered
  5. The challenge is to find an optimal route to bring pizza to all adresses

Protect the borders

  1. Three drones are under control: sea drone, air drone, onground drone
  2. Each drone has 10 shots and there is the base where they can recharge
  3. There gonna be three types of enemies: sea, air, onground trying to smug in some drugs
  4. All enemies gonna be trying to lurke into a city, since there drones will lost them
  5. Being shot by missle enemies explode and score increases
  6. If enimy succeed with lurking into city, score decreases
  7. Challenge is to control all drones, recharge when enemies is less, get in position to shoot enemy drone

Protect the skies

  1. Two drones are under control
  2. There is a base in the center
  3. The borders are the dots(hubs) around the base, each dot is at some distance from another
  4. The hub is activated by contacting with drone by sending electromagneting wave which can throw away someone close to cross borders
  5. The closer penetrator gets to the center of this hub the farer away it will be thrown
  6. The hub need some time to be recharged before it can be activated again
  7. The game is started with some amount of scores matching the amount of potential penetrators circling around the base outside the border
  8. For each penetrator that made it to the base score is decreasing
  9. The challenge is to observe the situation and react, letting penetrator closer to hub to push it farther away, but, only if there is no another one closing to border

Repair the kiosks

  1. There are two drones, one is for repairing kiosks, another is for convincing people to get to other kiosk
  2. There are some amount of kiosks randomly distributed over a map
  3. The koisk is taking some time to prepare the food so the line may grow with people waiting
  4. The line is not evenly distributed over all kiosks, so drone may come to some line with amount of people he is going to encourage to move to another kiosk
  5. Over the time some kiosks are randomly getting broken
  6. Fixing drone need to approach broken kiosk to fix it
  7. Fixing kiosk take some time, so drone need to be around the kiosk until it fully fixed
  8. The score increasing when item sold to clients, the more items are sold, the more score is collected
  9. Challenge is to distribute clients evenly and repair kiosks in time, choosing those first, where the line is longer