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Merge Generals now properly make all Hijackers always stealth.
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MustaphaTR committed Aug 13, 2024
1 parent c5f532c commit cbe23eb
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions mods/gen/rules/infantry.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1879,15 +1879,15 @@ infantry.hijacker:
DetectionTypes: Cloak
IsPlayerPalette: true
CanBeForcedUncloak: true
RequiresCondition: !cloak-force-disabled && !stealth
RequiresCondition: !cloak-force-disabled && !stealth && !merged
Cloak@Stealth:
InitialDelay: 0
CloakDelay: 120
UncloakOn: Attack, Unload, Infiltrate, Demolish
DetectionTypes: Cloak
IsPlayerPalette: true
CanBeForcedUncloak: true
RequiresCondition: !cloak-force-disabled && stealth
RequiresCondition: !cloak-force-disabled && (stealth || merged)
GrantConditionOnDamageState@UNCLOAK:
Condition: cloak-force-disabled
ValidDamageStates: Critical
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