- This repo contains a full decompilation of Super Mario 64 (J), (U), and (E) with minor exceptions in the audio subsystem.
- It has been edited to allow for the usage of the final "N64 OS" library, version
2.0L
- Support for Rumble Pak is included, but not all Shindou rumble events are here due to Shindou's state in Refresh 12.
- It has also been patched with someone2639's shiftable segments patch
- It has extremely WIP HVQM full motion video support
- Getting UNFLoader (flashcart USB library) to work with the game is in progress.
Q: Why in the hell are you bundling your own build of ld
?
A: Newer binutils (Like the one bundled with Ubuntu, 2.34) break linking with libultra builds due to local asm symbols.
This puts me at a crossroads of either touching leaked code and requiring GCC, or just using an older linker that works just fine.
I went with the latter.
Thanks to "someone2639 on soundcloud xd" for this hacky-ass idea
Q: Will this allow me to use Rumble/FlashRAM/Transfer Pak/microcode swapping/Other Cool N64 Features?
A: Theoretically, all yes.
Go read the original repo README.md