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Developer Sound Incident
ludgart edited this page Jan 13, 2021
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1 revision
To simplify the events, the interface offers ready-made sounds. A uniform plugin can be created using the templates.
In later versions, the server owner can change the structure.
The following sounds are available:
Success
// When something was successful, example a purchase
CompatibleSound.playSuccessSound(player);
Error
// When something failed, example a purchase
CompatibleSound.playErrorSound(player);
Changed
// When something changed, example a setting
CompatibleSound.playChangedSound(player);
Teleport
// When the player changed the location
CompatibleSound.playTeleportSound(player);
Information
Server Owner
Developer
- Basic
- Installation & Configuration
- Hello World
- Command
- Config
- Material
- Sound
- Particle
- Message
- Title
- ActionBar
- Advanced
- ItemBuilder
- Storage
- Inventory
- Static
- Updatable
- Anvil
- Player Data
- Get
- GetList
- Set
- HasValue
- IsValue
- Insert
- Delete
- OfflineZocker
- Item Serializer
- Custom Event
- Utilit
- Common Problems
- Frequently Asked Questions