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add note to perception tutorial about OpenGL issue with octomaps (mov…
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…eit#504)

* add note to perception tutorial about OpenGL issue with octomaps

Co-authored-by: Michael Görner <[email protected]>
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mamoll and v4hn authored Jun 26, 2020
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Expand Up @@ -140,7 +140,10 @@ Roslaunch the launch file to run the code directly from moveit_tutorials: ::

roslaunch moveit_tutorials obstacle_avoidance_demo.launch

you should see something like the image shown at the beginning of this tutorial.
You should see something like the image shown at the beginning of this tutorial.
If not, you may have run into a `known OpenGL rendering issue <http://wiki.ros.org/rviz/Troubleshooting>`_. To work around the issue, you can force CPU-based rendering with this command:

export LIBGL_ALWAYS_SOFTWARE=1

You can test obstacle avoidance for yourself by setting the goal state manually and then planning and executing. To learn how to do that look at `MoveIt Quickstart in RViz <../quickstart_in_rviz/quickstart_in_rviz_tutorial.html>`_

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